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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.0.58 or later
- Package size
- 498 KB
- Files
- 27
- Favorites
- 383
- Views in the past week
- 9
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- $15.00 on
Keywords
Additive Scene Manager
Easy Scene Management Load, Unload, & Reload Additive Scenes Asynchronously
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Last 6 months
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Additive Scene Manager screenshot 1
About this asset
This tool makes scene loading, unloading, and reloading easy. It provides a set of functions that simplifies the asynchronous loading and unloading of additive scenes. Includes a custom inspector to display which scenes are loading/loaded so it’s easy to understand what is happening with Unity's SceneManager and what loading stage each scene is at.
- Easy scene loading, unloading, and reloading.
- Add scenes that will be loaded when the game starts.
- Add ‘persistent’ scenes that will not be unloaded by Unload functions.
- View all scenes which are currently loaded by Unity’s SceneManager class.
- View what loading stage each scene is at.
- Set the allowSceneActivation boolean via toggle.
- Load new scenes into the editor or at runtime.
- Bake lighting on multiple scenes simultaneously.
A demo project is included and as well as a script to utilize the SceneController functions so you can get asynchronous additive scenes working in your project without writing any code.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.58f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.