Mobile Speech Recognizer View on Asset Store (opens in new tab)

Package details

Latest version
1.3.6
Last updated
First released
Unity version
2018.4.26 or later
Package size
826 KB
Files
13
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374
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Mobile Speech Recognizer

by Piotr Zmudzinski (opens in new tab)

4.5 / 5 · 61 ratings

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5 stars 46
4 stars 8
3 stars 1
2 stars 1
1 star 5
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Last 6 months

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Price history for Mobile Speech Recognizer, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Mobile Speech Recognizer screenshot 1

Mobile Speech Recognizer screenshot 1

About this asset

This package lets you use speech-to-text OS engine.
On Apple devices it uses engine introduced in iOS10 - you still might target devices with iOS lower than 10 and use simple API to check if engine is supported.
Supports all major languages, such as English, German, Spanish, Dutch etc. - it detects language set in device's settings and is use it in recognition process. Extremely simple API:
onFinalResults.AddListener(...)
SpeechRecognizer.StartRecording();
Features:
- Works on both iOS (>=10) and Android (>=3.0),
- Gives you final and partial recognition results,
- Lets you check if current device supports speech recognition with simple API: SpeechRecognizer.EngineExists(),
- Doesn't require Unity PRO,
- Easy integration
Check out docs before using: [DOCS] Support forum: [VISIT]

From the publisher's Asset Store listing.