Bullet Ballistics 2

Bullet Ballistics combines the accuracy of hit-scan based systems, with the realistic bullet drop of rigidbody based projectiles, and additionally includes forces like air resistance in its ballistics simulation.


🕹️ Online Demo

📖 Documentation

💬 Forum


⚡ Built from the ground up with performance in mind, making full use of multithreading utilizing unity's Job system and Burst compiler!

Minimal runtime allocations!


🔧 Another main development goal was creating customizable interfaces to the core ballistics simulation, allowing for custom bullet rendering, material interactions, and impact handling.


Ballistics Simulation: Gravity, Drag, Wind, Bullet Spin

Material Interactions: object penetration, ricochets

Weapon Zeroing: counteract bullet drop

Trajectory Visualization


🚀 All together, Bullet Ballistics empowers you to simulate hundreds to thousands of physically accurate projectiles in your games simultaneously without a hustle.


🌟 Bullet Ballistics has received support and updates since 2016!


Using Bullet Ballistics:

- AB AETERNO

- VR WAR LAB

- feel free to send me your projects!


Any further questions or suggestions?

📧 mr3d.cs@gmail.com


Required Unity Packages: