View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 5.4.0 or later
- Package size
- 48 KB
- Files
- 20
- Favorites
- 249
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Compute shader example
- Price drop
Discount -100%
Previous price
$2.00
Price Free
Get it free on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 3
Compute shader example screenshot 1
About this asset
What is this project?
It is a simple and well commented example of how to use compute shader.
What is the purpose of this project?
When I wanted to learn compute shader, I noticed there's not much tutorials or examples. So, I struggled. But after I have learned all I needed, I decided to create a little example for people who are still in the process and would benefit from a well commented example.
What does the code do?
It draws mandelbrot fractal using compute shader.
How to use it?
Simply inspect the code and read the comments. I tried to explain everything I had problems with when I was learning compute shaders.
From the publisher's Asset Store listing.