YetAnother EventSystem View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
5.3.4 or later
Package size
3.8 MB
Files
33
Favorites
10
Views in the past week
2

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$9.99 on

YetAnother EventSystem

by Alex Sveredyuk (opens in new tab)

2 ratings, too few to average

Price $9.99

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Price history

Last 6 months

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Price history for YetAnother EventSystem, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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YetAnother EventSystem screenshot 1

YetAnother EventSystem screenshot 1

About this asset

This asset helps you to organize events in your game.
Features:
- Subscribe methods as event handlers easily with annotation "[EventHandler]"
- Raise events simply by pushing them to the event system
- Event handlers are unsubscribed automatically when object is destroyed
- Unsubscribe\subscribe event handlers when object is disabled\enabled
- Manually subscribe\unsubscribe handlers by checkbox in editor
- Set event handler priority (5 levels, can be easily extended)
- 2 strategies for storing event handlers: list and default c# event
Bonus: FunctionCaller component, which allows you invoke void functions directly from editor.

From the publisher's Asset Store listing.