Pre-Integrated Skin Shader View on Asset Store (opens in new tab)

Package details

Latest version
2.0.7
Last updated
First released
Unity version
3.5.6 or later
Package size
116.5 MB
Files
63
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Pre-Integrated Skin Shader

by JBrothers (opens in new tab)

4.4 / 5 · 83 ratings

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5 stars 61
4 stars 8
3 stars 7
2 stars 2
1 star 5
Price $20.00

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Price history

Last 6 months

USD
Price history for Pre-Integrated Skin Shader, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Pre-Integrated Skin Shader screenshot 1

Pre-Integrated Skin Shader screenshot 1

About this asset

A physically based skin shader that strives for a good balance between ease of use, performance and realism.
features:
- Pre-integrated diffuse scattering using configurable diffusion profiles.
- Artist friendly setup and easy tweaking with sliders.
- Physically based specular lighting and Unity 5 reflection probes.
- Per pixel Spherical Harmonics lighting with sub-surface scattering. This includes light probes, Unity 5's real time Global Illumination and Image Based Lighting.
- Translucency/back-scattering.
- Shadow penumbra scattering.
- Ambient occlusion with sub-surface scattering.
- Shader Model 2.0 / OpenGL-ES 2.0 fallback (limited, see the manual for details).
- Optimized and scalable.
- Full source code with comments. Per request access to git repository and issue tracker.
- No scripts required at runtime, just the shader.
Take a look at the example here (scene and head model included in the asset).
Documentation available on-line here, and off-line as pdf.
Discussion, feedback and announcements on the forum thread

From the publisher's Asset Store listing.