Magic Icon Creator View on Asset Store (opens in new tab)

Package details

Latest version
2.1
Last updated
First released
Unity version
5.5.0 or later
Package size
1.1 MB
Files
43
Favorites
142
Views in the past week
11

Price tracking

Last checked
Tracked since
Lowest recorded
$15.00 on

Keywords

Magic Icon Creator

by Chronos Coding Services (opens in new tab)

4.7 / 5 · 25 ratings

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Number of ratings for each star rating
5 stars 21
4 stars 3
3 stars 0
2 stars 0
1 star 1
Price $15.00

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Price history

Last 6 months

USD
Price history for Magic Icon Creator, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Magic Icon Creator screenshot 1

Magic Icon Creator screenshot 1

About this asset

Forum

Ensure to set a square resolution of Game Window. Recommended: 800x800

Developed in Unity 5.5, tested in Unity 2017.3.0, 2018.2, 2018.3 and 2021.4. Works with old and new Input System.

NOTE: Item creation is not supported anymore from Unity 2018.3 on. Of course Icon creation works as always.

Snapshot anything with Magic Icon Creator! Easy and flexible. Allows bulk creation and fine tuning by hand.

Add background and foreground as you wish.

No size restrictions!

Use it to produce Items from 3D models or quickly view a new art package.

Works with any complex prefab, e.g. animated characters and particles.

Allows to create Items with one click that have Drag&Drop and can instantly be used as physical objects in the game world. Create Items and instantly test them in the included test map. Inventory code included. This feature is only included for Unity versions prior to 2018.3.

Easy to use and well documented!

Icon Creation Video

Item Creation Video

Forum

------------------ Updates ------------------

---- V1.1:

Fixed compile errors when building for a target platform. You should not have to delete MIC anymore before building. Rotation around y-axis was inverted. Fixed. New additional Rotation mode. Hold LeftCtrl+LeftShift to rotate in steps of 15° around the nearest world axis. Scaling is finer now. Hold LeftShift to scale faster. Counting starts at 1 instead of 0 now. MIC should be much more stable for prefabs containing odd scripts and missing references. Manual is updated.

---- V1.2:

work around for a new bug in Unity 5.6

---- V1.3:

Scaling is adjustable now. Manual is updated.

---- V1.4:

Stricter mesh validity checking. Invalid meshes should not show up anymore (less 'where are my meshes?' searching). Big improvement for working with odd art packages.

---- V1.41/V1.42:

Respect transform.localScale for Item placement.

Better support for object collections (think rooms).

---- V1.5:

Code and artwork cleanup Creating Items is not supported anymore in Unity 2018.3 and newer. Icon creation of course is working as always.

---- V1.6:

Code cleanup. Improved documentation.

---- V1.7:

Improved batching. Enable script Transform Override to save placement of Items individually (in scene IconPhoto). Helpful when rendering out many Icons several times, e.g. when experimenting with several backgrounds or post processing options.

---- V1.8

- fixed format bug on 'More Information' HelpBox on newer Unity versions

---- V1.9

- work around for a new bug in Unity's newer versions (probably from 2021 on). DirectoryPicker doesn't work anymore for mysterious reasons. Worked around it using DropZones.

- fixed 'deprecated'-warnings on Prefab functions happening on Unity Versions 2018 and newer.

---- V2.0

- added info about how to work around Unity's new Input System

---- V2.1

- integrated work around for Unity's new Input System (Thanks to Luke)

From the publisher's Asset Store listing.

Compatibility

Ensure to set a square resolution of Game Window. Recommended: 800x800

As listed on the Asset Store.