Shard Saga: Fantasy Hero Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
5.0.0 or later
Package size
42.6 MB
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916
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$15.99 on

Shard Saga: Fantasy Hero Pack

by Indie Forge (opens in new tab)

3.8 / 5 · 11 ratings

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4 stars 1
3 stars 2
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1 star 2
Price $19.99

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Price history

Last 6 months

USD
Price history for Shard Saga: Fantasy Hero Pack, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Shard Saga: Fantasy Hero Pack screenshot 1

Shard Saga: Fantasy Hero Pack screenshot 1

About this asset

You've traveled long but your Saga is only just beginning.
Have you been searching for the perfect set of heroes to use in your RPG, Adventure, or Story game? Well seek no further friend, the Shard Saga: Fantasy Hero Pack has all the imagination and creative ingredients needed to cook up the tastiest of game brew stews.
The Shard Saga art style is cute, playful and low poly but don't let that fool you. Each hero weights in at roughly 2k polygons. They even have fingers! These heroes are capable of articulating at high levels of animation fidelity making this pack great to use for any platform you have in mind.
The Shard Saga: Fantasy Hero Pack has 44 different animations to use for your customized heroes. Built using Mecanim, the following animations have been included and can be shared across every hero:
5 Animation Sets
including attacks, idles, walks, runs, jumps, and deaths.
-Unarmed
-Sword
-Staff
-Hammer
-Crossbow
This pack contains a crazy amount of customization potential too. You will be able to mix and match a variety of bodies, heads and weapons to create HUNDREDS of different hero combinations. You will be choosing from:
54 Bodies
-6 armor types
-3 tiers per type
-3 levels per tier
204 Heads
-5 hair styles
-2 skin colors
-5 hair colors
75 Weapons
-5 weapon types
-3 tiers per type
-5 levels per tier
No Textures! That's right, everything in this pack is vertex color and uses only one material making sure performance is never an issue. Do you want to use your own shader? No problem! Any shader that supports vertex color can be used.

From the publisher's Asset Store listing.