View on Asset Store (opens in new tab)
Package details
- Latest version
- 0.4a
- Last updated
- First released
- Unity version
- 5.0.1 or later
- Package size
- 596 KB
- Files
- 10
- Favorites
- 345
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
QUVEditor
Price $25.00
Buy on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 7
QUVEditor screenshot 1
About this asset
QUVEditor is a tool for editing UV coordinates of models.
Key features:
- creating and editing UV coordinates for any UV channel;
- zoom and pan the editor view;
- move, rotate, scale and free-form transformation of sub-elements;
- pivot point control;
- vertex / edge / polygon edit modes;
- switch textures;
- select sub-elements in the scene view;
- create and delete UV channel;
- copy UV from one channel to another;
- render UV to PNG or SVG formats;
- quick transformations;
- align elements;
- break and weld sub-elements;
- packaging elements;
- normalize elements between each other;
- relax elements;
- flatten mapping;
- normal mapping;
- unfold mapping;
- snap to grid, vertices, edges, angle;
- show / hide sub-elements;
- freeze / unfreeze sub-elements;
- supports skinned meshes;
- supports submeshes;
- shortcuts and hints;
- customizable editor.
Read the documentation to find out all features and limitations of the plugin.
Video | Website | Documentation | Contacts
Compatible with Unity 4.6.0+ / 5.0.1+ / 2017.1+ / 2018.1+
Key features:
- creating and editing UV coordinates for any UV channel;
- zoom and pan the editor view;
- move, rotate, scale and free-form transformation of sub-elements;
- pivot point control;
- vertex / edge / polygon edit modes;
- switch textures;
- select sub-elements in the scene view;
- create and delete UV channel;
- copy UV from one channel to another;
- render UV to PNG or SVG formats;
- quick transformations;
- align elements;
- break and weld sub-elements;
- packaging elements;
- normalize elements between each other;
- relax elements;
- flatten mapping;
- normal mapping;
- unfold mapping;
- snap to grid, vertices, edges, angle;
- show / hide sub-elements;
- freeze / unfreeze sub-elements;
- supports skinned meshes;
- supports submeshes;
- shortcuts and hints;
- customizable editor.
Read the documentation to find out all features and limitations of the plugin.
Video | Website | Documentation | Contacts
Compatible with Unity 4.6.0+ / 5.0.1+ / 2017.1+ / 2018.1+
From the publisher's Asset Store listing.