Runtime Transform Gizmos (Standard) View on Asset Store (opens in new tab)

Package details

Latest version
1.5.2
Last updated
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Unity version
6000.0.36 or later
Package size
900 KB
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243
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Runtime Transform Gizmos (Standard)

by Octamodius (opens in new tab)

4.7 / 5 · 34 ratings

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RTG Standard is an advanced runtime gizmo and creation toolkit for Unity, designed for in-game editing, modding, and content creation tools.

Price $50.00

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Price history

Last 6 months

USD
Price history for Runtime Transform Gizmos (Standard), 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.3.1.1 released 19 May 2026 v1.3.1.1 Version 1.3.2 released 21 May 2026 Version 1.4.0 released 20 Jun 2026 v1.4.0 Version 1.5.0 released 17 Jul 2026 v1.5.0 Version 1.5.1 released 6 Sep 2026 v1.5.1 Version 1.5.2 released 12 Sep 2026

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Runtime Transform Gizmos (Standard) video 1

About this asset

🎥 Trailer: Watch the RTG Standard Trailer

🕹️ Demo: Download Windows Build

💬 Unity Forum Thread: Join the Discussion

📘 Quickstart Guide: Get Started Here

Overview

RTG Standard is the most complete RTG tier, designed for advanced runtime editing, creation, and manipulation workflows in Unity.

RTG Standard is intended for projects that go beyond simple transforms and require a greater degree of control over scene structure and components at runtime.

🏗️ Looking for a complete runtime level designer?
Check out RLD - Runtime Level Designer, a complete solution for creating and editing levels directly at runtime.

🧩 RTGUI Compatibility

Runtime Transform Gizmos is compatible with RTGUI - Runtime Tool GUI Framework.

RTGUI can be used together with Runtime Transform Gizmos to build custom runtime editor-style tools that combine object transform manipulation with dockable windows, inspectors, hierarchy views, debug panels, menus, and other runtime UI.

Core Features

Transform Gizmos

  • Move, Rotate, Scale, Box Scale, and Universal (TRS) gizmos
  • Axis snapping support
  • Designed for precise and expressive runtime manipulation

Extrude Gizmo

  • Extrude walls, floors, props, or platforms in real time
  • Single-axis and double-axis extrusion
  • Ideal for runtime level creation and structural editing

Collider Gizmos

3D Colliders

  • BoxCollider
  • SphereCollider
  • CapsuleCollider
  • CharacterController

2D Colliders

  • BoxCollider2D
  • CircleCollider2D
  • CapsuleCollider2D

Audio Gizmos

  • Adjust Audio Source distance properties
  • Edit Reverb Zone parameters
  • Intuitive handles for audio-related tuning at runtime

Light Gizmos

  • Directional Light gizmo
  • Point Light gizmo
  • Spot Light gizmo
  • Direction snapping for precise light orientation

Camera Gizmo

  • Drag to adjust FOV or Orthographic size
  • Edit near and far clip planes
  • Direction snapping support

Scene Gizmo & Camera Navigation

  • Unity-style Scene Gizmo for fast orientation
  • ZoomFamiliar runtime scene navigation:
    Orbit
    Pan
    Focus

Grid System

  • Toggleable visual grid
  • Full 3D snapping support
  • Designed for clean alignment and spatial consistency

Undo / Redo

  • Instant undo and redo for all gizmo interactions
  • Encourages safe experimentation

Gizmo Labels

  • DistancesDisplays live values during manipulation:
    Angles

Gizmo Style Customization

  • Customize colors, sizes, shapes, and line thickness
  • Match the gizmos to your project’s visual style

Who Is RTG Standard For?

RTG Standard is ideal for:

  • Advanced runtime level editors
  • Sandbox and building games
  • Modding-focused projects
  • In-game creation and editing tools
  • Projects that require deep, component-level runtime control

RTG Standard is designed as a runtime creation toolkit, not just a set of transform gizmos.

Looking for Other Tiers?

RTG Standard is the top tier in the RTG ecosystem.

🔹 RTG Lite

A streamlined entry point focused on essential transform gizmos and runtime interaction.

🔹 RTG Basic

Adds advanced snapping, collider gizmos, character controllers, lights, and enhanced visual feedback.

Support

If you have questions, feedback, or need help:

📧 Email: [email protected]

💬 Unity Forum: Join the discussion thread

I usually respond within 24–48 hours.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.36f1 Not listed Compatible Not listed

As listed on the Asset Store.