🎥 Trailer: Watch the RTG Standard Trailer
🕹️ Demo: Download Windows Build
💬 Unity Forum Thread: Join the Discussion
📘 Quickstart Guide: Get Started Here
Overview
RTG Standard is the most complete RTG tier, designed for advanced runtime editing, creation, and manipulation workflows in Unity.
RTG Standard is intended for projects that go beyond simple transforms and require a greater degree of control over scene structure and components at runtime.
Core Features
Transform Gizmos
Extrude Gizmo
Collider Gizmos
3D Colliders
2D Colliders
Audio Gizmos
Light Gizmos
Camera Gizmo
Scene Gizmo & Camera Navigation
Grid System
Undo / Redo
Gizmo Labels
Gizmo Style Customization
Who Is RTG Standard For?
RTG Standard is ideal for:
RTG Standard is designed as a runtime creation toolkit, not just a set of transform gizmos.
Looking for Other Tiers?
RTG Standard is the top tier in the RTG ecosystem.
🔹 RTG Lite
A streamlined entry point focused on essential transform gizmos and runtime interaction.
🔹 RTG Basic
Adds advanced snapping, collider gizmos, character controllers, lights, and enhanced visual feedback.
Support
If you have questions, feedback, or need help:
📧 Email: octamodius@yahoo.com
💬 Unity Forum: Join the discussion thread
I usually respond within 24–48 hours.