Runtime Transform Gizmos (Standard) OFFICIAL SALE

🎥 Trailer: Watch the RTG Standard Trailer
🕹️ Demo: Download Windows Build
💬 Unity Forum Thread: Join the Discussion
📘 Quickstart Guide: Get Started Here


Overview

RTG Standard is the most complete RTG tier, designed for advanced runtime editing, creation, and manipulation workflows in Unity.


RTG Standard is intended for projects that go beyond simple transforms and require a greater degree of control over scene structure and components at runtime.


Core Features

Transform Gizmos

  • Move, Rotate, Scale, Box Scale, and Universal (TRS) gizmos
  • Axis snapping support
  • Designed for precise and expressive runtime manipulation

Extrude Gizmo

  • Extrude walls, floors, props, or platforms in real time
  • Single-axis and double-axis extrusion
  • Ideal for runtime level creation and structural editing

Collider Gizmos

3D Colliders

  • BoxCollider
  • SphereCollider
  • CapsuleCollider
  • CharacterController

2D Colliders

  • BoxCollider2D
  • CircleCollider2D
  • CapsuleCollider2D

Audio Gizmos

  • Adjust Audio Source distance properties
  • Edit Reverb Zone parameters
  • Intuitive handles for audio-related tuning at runtime

Light Gizmos

  • Directional Light gizmo
  • Point Light gizmo
  • Spot Light gizmo
  • Direction snapping for precise light orientation

Camera Gizmo

  • Drag to adjust FOV or Orthographic size
  • Edit near and far clip planes
  • Direction snapping support

Scene Gizmo & Camera Navigation

  • Unity-style Scene Gizmo for fast orientation
  • Familiar runtime scene navigation:
    Orbit
    Pan
    Focus
    Zoom

Grid System

  • Toggleable visual grid
  • Full 3D snapping support
  • Designed for clean alignment and spatial consistency

Undo / Redo

  • Instant undo and redo for all gizmo interactions
  • Encourages safe experimentation

Gizmo Labels

  • Displays live values during manipulation:
    Angles
    Distances

Gizmo Style Customization

  • Customize colors, sizes, shapes, and line thickness
  • Match the gizmos to your project’s visual style

Who Is RTG Standard For?

RTG Standard is ideal for:

  • Advanced runtime level editors
  • Sandbox and building games
  • Modding-focused projects
  • In-game creation and editing tools
  • Projects that require deep, component-level runtime control

RTG Standard is designed as a runtime creation toolkit, not just a set of transform gizmos.


Looking for Other Tiers?

RTG Standard is the top tier in the RTG ecosystem.


🔹 RTG Lite
A streamlined entry point focused on essential transform gizmos and runtime interaction.

🔹 RTG Basic
Adds advanced snapping, collider gizmos, character controllers, lights, and enhanced visual feedback.


Support

If you have questions, feedback, or need help:

📧 Email: octamodius@yahoo.com
💬 Unity Forum: Join the discussion thread

I usually respond within 24–48 hours.