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Get over 180 FREE shader samples with Amplify Shader Pack.


LATEST HIGHLIGHTS

• Added preview support for Unity 6

• Split Preferences into User-level and Project-level settings

• Added support for Unity 2023.3 and URP/HDRP 17x

• Added support for Unity 2023.2 and URP/HDRP 16x

• Added URP/HDRP 17x samples

• Added URP/HDRP 16x samples

• Added "Always Align to Grid" option to Preferences

• Canvas node UI consistency/alignment improvements


IMPORTANT

• Raised minimum Unity support to 2019.4 LTS

• Raised minimum URP support to 10x

• Raised minimum HDRP support to 10x


NOTABLE FEATURES

• Full source-code

• Support for consoles: Xbox One/Xbox Series X/PS4/PS5/Switch

Custom Node API

Shader Templates

Shader Functions

Easy graph share and canvas Screenshot buttons

• Multi-window Support

• Intuitive, familiar node interface

• Extensive node library

• Multi-Pass Shaders

• Instancing Support

• Tessellation and Displacement

• Translucency and Transmission

• Support for Built-in, High-Definition and Universal render pipelines

• Post-Processing Stack shaders

• Custom Render Texture shaders

• User Contributed Nodes and Shaders

• Massive, and growing, sample collection


The Editor will continue to be improved in future updates, there are a lot more features currently in development.


Learn more: Amplify Wiki

Discuss here: Unity Forum Thread

Shader Samples: Full List


AMPLIFY SHADER EDITOR (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.


INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.


MINIMALISTIC toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating a new Unity Material in the Project Explorer window.


OPEN to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.


FLEXIBLE shader creation options. Generate diverse Built-in, including Custom Lighting, and SRP HD/URP/LW shaders. Includes a custom shader Template System to help unleash your creativity while adapting to your production's technical specifications.


Check out the Overview Video

Learn more at our Product Page

Guide: ASE Manual


Make the change, use the professional tools you crave. Our products are developed by industry professionals and our support team always goes one step beyond to resolve any possible issues our clients might have.

Get in touch, we would love to hear your story, help promote and feature your work.