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Package details
- Latest version
- 1.9.9.14
- Last updated
- First released
- Unity version
- 2022.3.22 or later
- Package size
- 52.8 MB
- Files
- 1,086
- Favorites
- 12,827
- Views in the past week
- 2,362
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $20.00 on
Keywords
Amplify Shader Editor
Award-winning node-based shader creation inspired by industry-leading software. Open and tight integration providing a frictionless, familiar environment that blends seamlessly with Unity.
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Price history
Last 6 months
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Amplify Shader Editor screenshot 1
About this asset
Get over 180 FREE shader samples with Amplify Shader Pack.
Got questions? We're always one message away on Discord!
IMPORTANT
• To avoid issues, remove the previous version before installing the new one
• Raised minimum Unity support to 2022.3.22f1 LTS
• Raised minimum URP support to 14x
• Raised minimum HDRP support to 14x
LATEST HIGHLIGHTS
• Preview support for Unity 6.7
• Official support for Unity 6.6
• Over 168 changes with new features, bug fixes and improvements
• Optimized shader generation on large, complex graphs -> ~85% faster
• Optimized shader loading on large graphs -> ~18% faster
• Optimized Preview load time on large graphs -> up to 10x faster on DX12
• Optimized Branching scopes runtime branches so only the taken path runs
• New Struct node and Amplify Shader Struct asset to share a definition across shaders
• New Ctrl-hover a node Preview to debug its pixel values per masked channel
• New Dashed wires now connect Reference/Var nodes to their source on selection
• New Unified reference node visuals with header tints and Ref subtitles
• New Right-click node to Change Type on Float/Integer/Vector2/3/4/Color, refs follow
• New Shader Batch Set asset to store, open and resave reusable shader lists
• Ctrl+C (Copy) now fills the system clipboard, allowing pastes across projects
• Sampling Macros now ON by default, for new shaders
• New robust Undo/Redo system -> ON by default
• New robust Auto-Backup system for recovery -> ON by default
• New "Shader Utility" tool for batch processing
• New nodes: Hash collection, Switch by Unity Version, Switch by Pass
• Optimized shader Save/Compile -> over 200x faster
• Optimized Preview system Memory/VRAM -> 80% lower
• New Depth output to "Parallax Occlusion Mapping" node
• New ability to drag properties from Material Properties list into Canvas
• New Reference mode support to Float, Vec2/3/4, Color and Int nodes
• New Template versioning system (no more packages)
NOTABLE FEATURES
• Full source-code
• Support for consoles: Xbox One/Xbox Series X/PS4/PS5/Switch/Switch2
• Custom Node API
• Shader Templates
• Shader Functions
• Easy graph share and canvas Screenshot buttons
• Multi-window Support
• Intuitive, familiar node interface
• Extensive node library
• Multi-Pass Shaders
• Instancing Support
• Tessellation and Displacement
• Translucency and Transmission
• Support for Built-in, High-Definition and Universal render pipelines
• Post-Processing Stack shaders
• Custom Render Texture shaders
• User Contributed Nodes and Shaders
• Massive, and growing, sample collection
The Editor will continue to be improved in future updates, there are a lot more features currently in development.
Learn more: Amplify Wiki
Discuss here: Unity Forum Thread
Shader Samples: Full List
AMPLIFY SHADER EDITOR (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.
INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.
MINIMALISTIC toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating a new Unity Material in the Project Explorer window.
OPEN to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.
FLEXIBLE shader creation options. Generate diverse Built-in, including Custom Lighting, and SRP HD/URP/LW shaders. Includes a custom shader Template System to help unleash your creativity while adapting to your production's technical specifications.
Check out the Overview Video
Learn more at our Product Page
Guide: ASE Manual
Make the change, use the professional tools you crave. Our products are developed by industry professionals and our support team always goes one step beyond to resolve any possible issues our clients might have.
Get in touch, we would love to hear your story, help promote and feature your work.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.22f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.