WebRTC Video Chat

WebRTC Video Chat is a unity plugin which allows you to stream audio, video and send text&data messages between two programs. You can use it to create a live video and audio stream similar to features of Skype, Google Hangout or Teamspeak and integrate it directly into your own unity project.


The asset comes with a fully functional example app to demonstrate how to create a video chat. If this is all you need you can simply change the UI to your liking and use it without any programming. If you plan to use this asset in production you will need to set up your own server though. You can find more information here: because-why-not.com


Features

  • Fully functional video chat example as prefab. Simply drag and drop it into your application
  • Stream Video, Audio and exchange text messages
  • Stream your Unity content directly to a browser via awrtc_browser
  • Simple and fully documented C# programming interface
  • Support for Windows (x86 and x64), WebGL, Mac (intel x64), Android (ARMv7-A, x86, arm64) and iOS (arm7, arm64)
  • No server needed for development, testing and small hobby projects
  • Compatible open source browser version available on github. Can be used to stream between Unity & browsers or to create your own compatible software.

You can find the full documentation, sample applications, latest builds and more on because-why-not.com. Support is available via e-mail or our discord server.


Interested in trying the latest Vision Pro test builds? Email contact@because-why-not.com with your invoice ID or join our discord server for a free version.


This asset uses the native WebRTC library under a BSD-like license from webrtc.org and components from WebSocketSharp under the MIT license. For detailed license information see license_third_party.txt and license_webrtc.txt or visit: License Info


Limitations:

  • Only platforms listed above are supported. Lumin OS is not supported by this asset! For UWP/HoloLens2 support check out the separate asset Holo Video Chat
  • No third party software or servers are supported. You can build your own though!
  • The asset does not provide a C# WebRTC API
  • Not all components of the asset are open source
  • Focus of this asset is on 1 to 1 media connections. Any 1 to n and conference call examples are work-in-progress and for experimental use only.