URP - Skin Shaders OFFICIAL SALE

This shader package is designed to give you full control over skin appearance, from subtle stylized looks to more realistic results. Whether you're working on characters for games, cinematics, or real-time experiences, these shaders help you achieve convincing skin shading with optimized performance for the Universal Render Pipeline.



Shaders:

  • Skin Opaque
  • Skin Cutout


Features :

  • Fully compatible with URP (ready to use)
  • Unity 6 support
  • PBR Workflow (Specular-based for better skin control)
  • Support for:
    • Base Color
    • Normal Map
    • Specular Map
    • Smoothness control
    • Height Map
    • Ambient Occlusion Map
    • Emission Map
  • Advanced Translucency / Subsurface Scattering simulation
  • Dedicated Translucency Map support
  • Fine control over light scattering and skin response
  • Skin tone customization system with advanced parameters
  • Designed for realistic and stylized skin rendering
  • Supports multiple lights


Benefits

  • Achieve natural and believable skin tones with minimal setup
  • Easily switch between stylized and realistic looks
  • Maintain good performance even on complex scenes
  • Simple and intuitive controls for fast iteration
  • Clean integration into existing URP projects
  • Suitable for any translucent materials (not limited to skin)


Support & Compatibility

  • Unity Versions: Unity 6.4 LTS and newer
  • Render Pipeline: Universal Render Pipeline (URP)
  • Rendering : Compatible with Forward rendering
  • Platforms: PC, Console
  • Shader Type: Surface
  • Includes: Demo materials and examples


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If you have any question feel free to contact us : contact@ciconia-studio.com