Procedural Generated Pine/Fir Trees View on Asset Store (opens in new tab)

Package details

Latest version
1.01
Last updated
First released
Unity version
5.3.5 or later
Package size
42 KB
Files
4
Favorites
15
Views in the past week
5

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Procedural Generated Pine/Fir Trees

by Procedural Productions (opens in new tab)

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Price history

Last 6 months

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Price history for Procedural Generated Pine/Fir Trees, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Procedural Generated Pine/Fir Trees screenshot 1

Procedural Generated Pine/Fir Trees screenshot 1

About this asset

The script provided in this asset produces procedural pine/fir trees at the location of the game object the script is attached to.
The location of the game object is used as the seed for the pseudo-random generation. This means that the same tree will be generated at each location whenever the script is run.
This can be used to make a forest of unique and individual trees, without needing to load a prefab or model for each tree.
Included is a batch generation script that shows how the procedural trees can be implemented.
This asset will be actively supported, questions and feedback are encouraged.

From the publisher's Asset Store listing.