Medieval Ranged Weapons View on Asset Store (opens in new tab)

Package details

Latest version
1.4.1
Last updated
First released
Unity version
5.3.0 or later
Package size
235.4 MB
Files
139
Favorites
151
Views in the past week
20

Price tracking

Last checked
Tracked since
Lowest recorded
$24.99 on

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Medieval Ranged Weapons

by Polygonmaker (opens in new tab)

4.3 / 5 · 3 ratings

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Number of ratings for each star rating
5 stars 1
4 stars 2
3 stars 0
2 stars 0
1 star 0

AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

Price $49.99

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Price history

Last 6 months

USD
Price history for Medieval Ranged Weapons, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Medieval Ranged Weapons screenshot 1

Medieval Ranged Weapons screenshot 1

About this asset

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MEDIEVAL SERIES:

AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has handmade LODs, optimized use of bones and optimized use of materials and UVs.

Medieval Series works great with MONSTERS SERIES

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Animated weapons with optimized polygon count and two LOD levels

It contains all assets from Mobile Version

Textures:

"PBR" - 2K set: (Albedo, Specular, Gloss, Transparency, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

-Longbow

-Composite Bow

-Short Bow

-Orc Bow

-Goblin Bow

-Crossbow

-Hand Cannon

-Arrow

-Bolt

-Iron Ball

-Fx for Hand Cannon

You Tube

EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

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URP and HDRP:

It is simple to convert the pack to Unity render pipelines.

For HDRP you can follow this video:

How to convert materials to HDRP

Some packs has already been updated to allow simple conversion to URP or HDRP, (we are working to make this feature available to all packs).

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MOBILE USE:

Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.

Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.

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POLYGONMAKER:

We have been helping developers achieve their dreams since 2011.

Our packs should works out of the box and have no glitches.

Please contact us here if you find any issue and we will solve it ASAP.

Due to the amount of packs it might take some time for some big update, but our goal is to keep all our packs to the same standards.

Feel free to contact us in case of any doubt, issues, suggestions or anything that come to your mind.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible
2019.4.16f1 Compatible Compatible Compatible Not listed

As listed on the Asset Store.