Cartoon Characters - Islanders View on Asset Store (opens in new tab)

Package details

Latest version
1.5
Last updated
First released
Unity version
5.3.0 or later
Package size
727.0 MB
Files
246
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Cartoon Characters - Islanders

by Polygonmaker (opens in new tab)

5.0 / 5 · 3 ratings

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  • Price drop

Stylized characters with unique visuals. PBR characters and VR ready!

Discount -50% Previous price $79.99 Price $39.99

Lowest recorded price

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Price history

Last 6 months

USD
Price history for Cartoon Characters - Islanders, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Cartoon Characters - Islanders screenshot 1

Cartoon Characters - Islanders screenshot 1

About this asset

Environment used on the renders is not included in this pack.

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ISLANDER SERIES:

Stylized characters with unique visuals. PBR characters and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has LODs, optimized use of bones and optimized use of materials and UVs.

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A complete set of animated characters for your game!

Islanders

PBR and Mobile textures.

Animated character with optimized polygon count

Amazon: LOD0: 5K tris / LOD1: 3K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig.

Golem: LOD0: 5K tris / LOD1: 3K tris

There are 4 material variation

"PBR" - 4K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 2K set: Diffuse texture with hand painted details

Fully rigged characters with 18 animations.

There is one Humanoid rig in case anyone wants a biped Golem. (Does not include any humanoid animation)

Grunt: LOD0: 4K tris / LOD1: 2K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

No facial rig.

Hero: LOD0: 4K tris / LOD1: 3K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig.

Monkey: LOD0: 3K tris / LOD1: 2.6K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig (blendshapes, jaw and eyes bones).

Vendor: LOD0: 6K tris / LOD1: 4K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig.

Warrior: LOD0: 4K tris / LOD1: 3K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig.

EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

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URP and HDRP:

Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”

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MOBILE USE:

Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.

Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.

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From the publisher's Asset Store listing.

Technical details

Character: 7

Number of LODs: 2

Tris Counts of Characters: LOD0: 3-6K, LOD1: 2-4K

Rigged: Yes

Mecanim Ready: Yes

Animated: Yes

Blendshapes: Some characters for basic facial expressions

Number of Animations: (see the description of each character)

Animation Types (Root Motion/In-place): Both

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.