Grids Pro View on Asset Store (opens in new tab)

Package details

Latest version
4.1.2
Last updated
First released
Unity version
2019.4.41 or later
Package size
5.8 MB
Files
693
Favorites
788
Views in the past week
15

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Grids Pro

by Gamelogic (opens in new tab)

4.2 / 5 · 243 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 158
4 stars 31
3 stars 18
2 stars 10
1 star 26

Provides 1D, 2D, and 3D grids, including rectangular and hexagonal, configurable in the editor. Features advanced shape transformations, A* pathfinding, range-finding, and other grid algorithms.

Price $50.00

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Price history

Last 6 months

USD
Price history for Grids Pro, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Grids Pro screenshot 1

Grids Pro screenshot 1

About this asset

Grids are used in strategy games, RPG games, puzzle games, and many more. If you need a grid in your game, this package is for you. 

Suitable for a variety of games

  • Supports 1D, 2D, and 3D grids.
  • Supports rectangular and hexagonal grids.
  • Provides sophisticated ways to describe grid shapes. Besides using several primitive shapes, you can also combine shapes or transform shapes using a variety of operators.

Suitable for implementing gamelogic and algorithms

  • Allows grids to be used as data structures similar to 2D arrays or dictionaries, which may or may not have a physical representation in the game. This makes it easy to keep your logic and representation separate.
  • Provides useful games-specific grid algorithms: A* path finding, range finding, connected sets (includes connected line algorithms used in match games), and 2D aggregation (can be used to diffuse AI knowledge of game state over time).
  • Provides integer vectors (grid points) and matrices, so linear transformations can be done efficiently in grid spaces. This allows you to work with grids geometrically in ways similar to using floating point vectors and matrices.

Provides editor setup

  • Allows you to build grid shapes from graphs in the editor.
  • Allows you to build grid maps from graphs in the editor. (This technology allows you to do things such as put a hex grid on a ring or Mobius band).

Advanced Usage

  • Comes with algorithms to calculate grid colorings: systematic ways to classify cells into patterns that are useful in many grid algorithms.
  • Can be extended to support more exotic grids, additional shape nodes or additional map nodes.

↗️ Documentation

↗️ Samples

↗️ Support

↗️ Blog

Check out our other assets:

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f2 Compatible Compatible Compatible Compatible
2019.4.41f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.