Fade Environment View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
5.3.1 or later
Package size
8.1 MB
Files
25
Favorites
278
Views in the past week
2

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Fade Environment

by Muscipula Games (opens in new tab)

4.4 / 5 · 12 ratings

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5 stars 8
4 stars 3
3 stars 0
2 stars 0
1 star 1
Price $7.00

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Price history

Last 6 months

USD
Price history for Fade Environment, 6 months Current $7.00; lowest $7.00; highest $7.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Fade Environment screenshot 1

Fade Environment screenshot 1

About this asset

Fade Environment allows you to prevent geometry clipping the camera when the camera gets too close to environment objects. It fades out pixels in shader based on distance to the camera without using transparency. To increase performance fading is done through Dithering algorithm.
Version 1.1: Added 16x16 bayer matrix to reduce banding artifacts.
Can be used for foliage (Unity Tree for example) or any other kind of objects.
Works with both free and Pro version of Unity.
Unity 5 is supported!
Note: Mobile is not supported yet (work in progress)
Unity Player Demo
Website

From the publisher's Asset Store listing.