Fantasy Horde - Orc View on Asset Store (opens in new tab)

Package details

Latest version
1.33
Last updated
First released
Unity version
3.4.0 or later
Package size
152.7 MB
Files
158
Favorites
407
Views in the past week
34

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$19.90 on

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Fantasy Horde - Orc

by Polygonmaker (opens in new tab)

4.5 / 5 · 31 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 21
4 stars 7
3 stars 1
2 stars 2
1 star 0
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Discount -23% Previous price $65.00 Price $49.99

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Price history

Last 6 months

USD
Price history for Fantasy Horde - Orc, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Fantasy Horde - Orc screenshot 1

Fantasy Horde - Orc screenshot 1

About this asset

Environment used on the renders is not included in this pack.
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FANTASY HORDE SERIES:
Highly optimized for mobile use or to create massive Hordes in your games!
It has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.
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Low Poly Orc army do your Fantasy Game with different accessories, armor and weapons.
With this package you will get for free:
Polygonmaker Shaders
Each model has low polygon counts and optimized textures:
-Polycount 1600 tris to 2500 tris (no gear to full gear)
-Textures: 1024x1024 (diffuse, metallic, glossiness and opacity)
-Animations: 40
Very optimized models for mobile and massive armies.
Include some character variations that will require only one drawcall!
This pack has no normal maps, they are intend to use in games that require high level of optimizarion.
Ready to use Mecanim.
EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

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URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
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MOBILE USE:
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.
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From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.29f1 Compatible Compatible Compatible Compatible
2019.4.16f1 Compatible Compatible Compatible Not listed

As listed on the Asset Store.