Behavior Designer - Tactical Pack View on Asset Store (opens in new tab)

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Latest version
1.3.1
Last updated
First released
Unity version
5.6.0 or later
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447 KB
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64
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Behavior Designer - Tactical Pack

by Opsive (opens in new tab)

4.8 / 5 · 70 ratings

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Price $15.00

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Last 6 months

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Price history for Behavior Designer - Tactical Pack, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Behavior Designer - Tactical Pack screenshot 1

Behavior Designer - Tactical Pack screenshot 1

About this asset

Requires Behavior Designer (link)

Behavior Designer - Tactical Pack contains 13 different behaviour tree tasks focused on tactical situations using Unity's NavMesh or the A* Pathfinding Project.

Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your game. In addition, the Tactical Pack can use Playmaker or the Third Person Controller to handle attacking and damage.

Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.

Web Demo | Documentation | Unity Forum

The following tasks are included:

  • Attack
  • Charge
  • Marching Fire
  • Flank
  • Ambush
  • Shoot and Scoot
  • Leapfrog
  • Surround
  • Defend
  • Hold
  • Retreat
  • Request Reinforcements
  • Reinforcements Response

From the publisher's Asset Store listing.