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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 4.3.2 or later
- Package size
- 98.8 MB
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- 29
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HERO WIZARD ANIMATION COLLECTION
Price $20.00
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HERO WIZARD ANIMATION COLLECTION screenshot 1
About this asset
You can use this characters for prototype or make additional armor and weapons for them and use in you game production.
This collection part of MEDIEVAL_ANIMATIONS_MEGA_PACK.
Animation clips can be used with any rig type but to redirect it to custom characters must "humanoid" avatar used.
There is a difference between man and woman poses, which makes the difference between femininity and masculinity.
Only animation with RM_ or W_RM_ prefix contains root motion data. All others must be used without this option turned on.
Pack including :
1. 2 realistic ideal characters (Adam and Eva) with staffs and helmets
Eva with all props: 9,604 polygons, 18,968 triangles, 9,753 vertexes. Rig: 75 bones. (2 additional bones for breast) Adam with all props: 9,663 polygons, 19,128 triangles, 9,831 vertexes. Rig: 73 bones
2. 79 animation clips for each character. 63 "on place" animation clips, plus 16 duplicates of run, walk, fight... animation clips included "root motion" data, used by Mecanim.
3. Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.
4. Time list included.
This collection part of MEDIEVAL_ANIMATIONS_MEGA_PACK.
Animation clips can be used with any rig type but to redirect it to custom characters must "humanoid" avatar used.
There is a difference between man and woman poses, which makes the difference between femininity and masculinity.
Only animation with RM_ or W_RM_ prefix contains root motion data. All others must be used without this option turned on.
Pack including :
1. 2 realistic ideal characters (Adam and Eva) with staffs and helmets
Eva with all props: 9,604 polygons, 18,968 triangles, 9,753 vertexes. Rig: 75 bones. (2 additional bones for breast) Adam with all props: 9,663 polygons, 19,128 triangles, 9,831 vertexes. Rig: 73 bones
2. 79 animation clips for each character. 63 "on place" animation clips, plus 16 duplicates of run, walk, fight... animation clips included "root motion" data, used by Mecanim.
3. Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.
4. Time list included.
From the publisher's Asset Store listing.