🚀 Infinite Runner Engine 3D
Build your own endless runner with visual tools for Unity.
⭐ Unity 6 Ready · C# Source Code · Mobile & Keyboard Controls
Turn your ideas into a customizable 3D runner. Infinite Runner Engine 3D brings together gameplay systems, visual editors, character tools, UI customization, shops and upgrades—giving you a practical foundation to build your own game.
Start with the included scenes, explore the settings in the Custom Editors, and customize your characters, environments, obstacles and rewards.
🎮 Play the WebGL Demo
The WebGL demo does not include ads or in-app purchases.
📖 Explore the Online Manual
🛠️ Create and Customize Visually
Spend less time searching through settings and more time building your game.
- Task-based Welcome Window — Find configuration, pattern editing, review and comparison tools in one place.
- Visual Pattern Editor — Arrange items and buildings by lane, select resources visually and edit individual cells.
- Numbers & Colors Editor — Work directly with pattern IDs and color-coded resources.
- Position Editing — Adjust supported placement heights with dedicated controls.
- Prefab Creation Tools — Create Buildings, Collectables and Obstacles as your own prefabs in a destination folder you choose.
- Building Placement Guides — Clearly distinguish road space from decoration areas.
- Character Creator — Create a character prefab from a compatible model and the supported controller structure.
- Tabbed Character Inspector — Configure movement, animation, upgrades, detectors, effects and hoverboards.
- UI Visual Editor — Select and customize existing UI elements with visual positioning, sizing, text, image and color controls.
- Configuration Tools — Review references, explore catalog relationships and compare supported settings.
Access the tools through:
Denvzla Estudio → 3D Infinity Runner Engine
🏃 Runner Gameplay Systems
Build on the included runner mechanics and customize them for your project.
- Swipe gestures and keyboard controls.
- Gamepad support and configurable movement keys.
- Lane switching, jumping and sliding.
- Moving obstacles, including vehicle-style hazards.
- Distance-based object spawning.
- Object pooling.
- Multiple obstacle types.
- Six power-up item types.
- Follower enemy system.
- Configurable audio and sound effects.
🪙 Shops, Rewards and Progression
Give players goals to work toward with connected progression systems.
- Shop and virtual currency systems.
- Currency saving.
- Life system.
- Character upgrades.
- Level locking and unlocking.
- Star ratings and level progression.
- Configurable rewards and progression settings.
🎨 Make the Game Your Own
Customize the included setup to match your creative direction.
- Replace the demo environment with your own theme.
- Create reusable obstacle, collectable and building prefabs.
- Configure compatible characters and their gameplay settings.
- Edit existing menus and gameplay UI.
- Customize audio, patterns, shops and upgrades.
🎃 The Halloween presentation is a demo theme—not a required visual style.
Use it as a starting point or build your own environment with custom 3D assets.
🌍 Optional Curved World Effect
Add a distinctive curved-world appearance using vertex displacement.
The shader changes how supported geometry is rendered without rewriting the original mesh assets. It is a visual effect, not a replacement for curved collision geometry; physics and placement still use the underlying scene setup.
Requires compatible shaders and materials.
📱 Monetization Integrations
- Unity Ads integration for Android and iOS.
- Unity In-App Purchasing integration.
Ads and purchases require the appropriate services, packages, platform configuration and testing. They are not enabled in the WebGL demo.
✅ Requirements & Important Notes
- Unity 6000.5 or higher.
- Character creation requires a model compatible with the supported rig and animation setup; it is not a universal rig converter.
- UI Visual Editor customizes existing screens. Layout-driven properties remain subject to their layout components.
- Prefab creation saves a new asset explicitly. Undo support for scene or library changes does not mean the created prefab file is deleted.
- Performance depends on the target device, scene complexity, assets and rendering settings. Profile your own build on your intended devices.
📚 Documentation & Tutorials
📖 Online Manual & Quick Guides
🎬 Getting Started Video
📺 Unity Ads Tutorial
🛒 Unity In-App Purchasing Tutorial
Video tutorials may show earlier interfaces. Refer to the current manual for the latest editor workflows.
✨ Your theme. Your characters. Your runner.
Start with a ready-made foundation and shape it into your own game.
🎮 Try the Demo · 📖 Read the Manual
Stay connected with Denvzla Estudio
📧 Email · 🌐 Website