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Package details
- Latest version
- 1.4.6
- Last updated
- First released
- Unity version
- 2019.4.40 or later
- Package size
- 1.2 MB
- Files
- 52
- Favorites
- 158
- Views in the past week
- 1
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- $10.00 on
Keywords
IMDraw
Price $10.00
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Price history
Last 6 months
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IMDraw screenshot 1
About this asset
***** This asset is fully compatible with Unity 5.0 and higher *****
Immediate Mode Draw (IMDraw) for Unity is an API which enables drawing of a variety of primitives and text labels at run time. Debug visualisation is a common requirement of many projects. This asset is geared towards developers who want debug rendering that is convenient and efficient.
Features include:
- Easy to use, trivial to set up and very flexible.
- Support for solid, wire frame, line and label primitives.
- Options for culling and fading based on distance from camera.
- Set limits on the maximum number of lines/vertices that can be rendered.
- Gizmo extension API that provides extended functionality over the standard Unity gizmo class.
- Optimized to reduce its impact on your project.
- No garbage generation.
- Includes full source code, examples and documentation.
- Fully compatible with Unity 5.0.0f4 and higher.
- Support for built-in and scriptable render pipelines (both URP and HDRP).
- Intended for use on all platforms (desktop, mobile, web GL and more).
- Dedicated support via e-mail or forum.
Before purchasing, please check out the Web GL demo and documentation below to ensure this asset meets your needs. Thank you! ===== Forum thread =====
Web GL Demo | User Guide | API | Release Notes | Website | Support E-mail
Immediate Mode Draw (IMDraw) for Unity is an API which enables drawing of a variety of primitives and text labels at run time. Debug visualisation is a common requirement of many projects. This asset is geared towards developers who want debug rendering that is convenient and efficient.
Features include:
- Easy to use, trivial to set up and very flexible.
- Support for solid, wire frame, line and label primitives.
- Options for culling and fading based on distance from camera.
- Set limits on the maximum number of lines/vertices that can be rendered.
- Gizmo extension API that provides extended functionality over the standard Unity gizmo class.
- Optimized to reduce its impact on your project.
- No garbage generation.
- Includes full source code, examples and documentation.
- Fully compatible with Unity 5.0.0f4 and higher.
- Support for built-in and scriptable render pipelines (both URP and HDRP).
- Intended for use on all platforms (desktop, mobile, web GL and more).
- Dedicated support via e-mail or forum.
Before purchasing, please check out the Web GL demo and documentation below to ensure this asset meets your needs. Thank you! ===== Forum thread =====
Web GL Demo | User Guide | API | Release Notes | Website | Support E-mail
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2019.4.40f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.