Realistic Human Organs is a pack of 11 high-detail, game-ready human internal organs, fully rebuilt for Unity 6 and compatible with the Built-in, URP and HDRP render pipelines.
ORGANS INCLUDED
Brain, Heart, Lungs (with trachea), Liver, Kidneys, Stomach, Colon, Spleen, Pancreas, Gallbladder, Diaphragm and glands - assembled into one anatomically-arranged prefab and also supplied as 11 individual organ prefabs you can drop into a scene on their own.
FEATURES
- 11 organ models, 13 meshes, 310,251 triangles and 180,701 vertices; 46 textures (41 at 4096x4096, 2 at 2048x2048, 3 at 512x512 - diffuse, normal, roughness)
- Custom subsurface-scattering shader for a lifelike, translucent flesh look; 31 materials in total
- 14 prefabs: one assembled anatomical prefab, 11 separate organ prefabs and 2 demo-scene props; every prefab root is at position 0, rotation 0, scale 1
- Every organ prefab's pivot is at the bottom centre of its own geometry; demo scene included
RENDER PIPELINES (Unity 6 / 2022.3 LTS and up)
- Built-in renders as imported: the 15 organ-tissue materials use a multi-subshader shader
- URP and HDRP: one click via Window > Realistic Human Organs > Setup materials for active pipeline, which converts the 14 Standard materials to URP/Lit or HDRP/Lit
Ideal for medical, educational, anatomy, science, VR/AR and simulation projects.