Camera Fit: Screen Handler View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
4.6.0 or later
Package size
858 KB
Files
8
Favorites
470
Views in the past week
21

Price tracking

Last checked
Tracked since
Lowest recorded
$8.50 on

Keywords

Camera Fit: Screen Handler

by Tag of Joy (opens in new tab)

4.5 / 5 · 34 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 27
4 stars 1
3 stars 3
2 stars 2
1 star 1
Price $17.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Camera Fit: Screen Handler, 6 months Current $17.00; lowest $17.00; highest $17.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Camera Fit: Screen Handler screenshot 1

Camera Fit: Screen Handler screenshot 1

About this asset

Works with Unity 4.6, 5, 2017, 2018 and above.
Camera Fit is the easy way to handle screen aspect ratio for different devices, screens and window sizes!
Works on Mobile devices and all other platforms.
Supports both, orthographic (2D) and perspective (3D) cameras.
Has three different modes:
    - Fixed height (pillarboxed) - Unity default.
    - Fixed width (letterboxed).
    - Dynamic (pillarboxed/letterboxed, depending on screen aspect ratio).
With the Dynamic mode, a specified area (main game area) will always be visible, no matter what screen/window size you choose - the Camera Fit component will adjust the frustum to always keep that area on-screen.
The Dynamic mode also lets you snap the main game area to the edges of the screen vertically/horizontally or always keep it in the middle.
Ask questions or discuss the plugin here.

From the publisher's Asset Store listing.