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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.35 or later
- Package size
- 426.1 MB
- Files
- 63
- Favorites
- 34
- Views in the past week
- 6
Price tracking
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- Lowest recorded
- $14.00 on
Keywords
Projection shaders
Project textures on to your mesh, no UVs required. Works in local or world space with any static mesh by projecting your supplied texture either directly radially on the mesh from any angle.
Price $35.00
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Projection shaders screenshot 1
About this asset
Project texures, including normal maps directlly along a given vector, or radially around that vector. This projection direction vector can be:
- A color matching the direction in object or world space.
- Based on vertex colors that are painted on with polybrush
- Defined by object normals.
From the publisher's Asset Store listing.
Technical details
Includes shader graph nodes:
Create Projection UVs : creates a set of UV coordinates to use in a texture sampler.
Derive Tangent Basis: allows for correct normal map projection
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.35f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.