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Package details
- Latest version
- 1.3
- Last updated
- First released
- Unity version
- 5.3.1 or later
- Package size
- 971 KB
- Files
- 50
- Favorites
- 178
- Views in the past week
- 6
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- $7.00 on
2D Ninja Rope
Price $10.00
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Price history
Last 6 months
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2D Ninja Rope screenshot 1
About this asset
2D Ninja Rope is a one touch arcade game like a modern mobile (Android & iOs) infinite jumper.
Clean, simple and easy to understand with the How to use - Step by Step Manual. Fully commented and documented C#-Code. Perfect to learn.
This asset includes:
- Full playable scenes with Start-, Finish- and GameOver-Dialog
- Scene 1: Easy rope with a fixed length
- Scene 2: Targeting rope with variable length
- Scene 3: Overdrive rope
- Control via mouse and touch (click, hold & release)
- Change the player-sprite, rope-sprite and anchor -sprite on easy way
Please note: After importing the asset 3 layers (Player, PlayerChild, Wall) and 2 tags (Anchor, Overdrive) will be automatically added on a empty layer/tag field.
If you have any question, please use the support email on this page. You can also find help on this forum thread.
The ninja-sprite was created by Tastygraph. Please feel free to contact him for graphic requests.
Clean, simple and easy to understand with the How to use - Step by Step Manual. Fully commented and documented C#-Code. Perfect to learn.
This asset includes:
- Full playable scenes with Start-, Finish- and GameOver-Dialog
- Scene 1: Easy rope with a fixed length
- Scene 2: Targeting rope with variable length
- Scene 3: Overdrive rope
- Control via mouse and touch (click, hold & release)
- Change the player-sprite, rope-sprite and anchor -sprite on easy way
Please note: After importing the asset 3 layers (Player, PlayerChild, Wall) and 2 tags (Anchor, Overdrive) will be automatically added on a empty layer/tag field.
If you have any question, please use the support email on this page. You can also find help on this forum thread.
The ninja-sprite was created by Tastygraph. Please feel free to contact him for graphic requests.
From the publisher's Asset Store listing.