Super Tilemap Editor OFFICIAL SALE

✅ Now Unity 6 ready!


Super Tilemap Editor is a powerful and easy to use tile editor with everything you need to create any game based on tiles. Use it not only to create tilemaps but also as a powerful level editor placing prefabs as if they were tiles.


💬 Discord | 📕 Manual | 📖 API Docs | ▶️ Video Tutorials | 🗣️ Forum


⚡ At a glance

  • Easy and fun to use, with full Editor integration
  • A level editor too — attach a prefab to any tile
  • Autotiling that just works: self, other & group, plus subdivided modes
  • Run-Time tilemap generation with 2D & 3D seamless colliders
  • Tilemap Groups, Tilemap Parallax & fully customizable brushes
  • Full source code included, optimized for mobile, with reduced scene size

🎨 Painting & editing

  • Easy and fun to use
  • Full Editor integration
  • Fully Customizable Brushes
  • Autotiling modes: self, other & group
  • Support for subdivided autotiling
  • Copy, Cut, Fill, Rotate and Flip tile edition
  • Tint, Pixel Snap and Sorting render options
  • Tile Vertex Painting New in V1.4.5

🧩 Tiles & prefabs

  • Attach a prefab to any tile
  • Create Tile Views or Tile prefabs for easy painting
  • Tile and brush prefab creation
  • Tile and brush user parameters: int, float, bool & prefab

🗂️ Tilemaps & layers

  • Tilemap Groups (aka tilemap layers)
  • Tilemap Parallax New in V1.4.3
  • Run-Time tilemap generation with colliders
  • Fully customizable 2D & 3D seamless tile colliders created on the fly
  • Sprite Mask Interaction Support
  • Export to Png any tilemap or tilemap group

🔁 Importing

  • Pyxel Edit import (experimental & unsupported)
  • Tiled TMX import (not fully supported only supports basic importation of rectangular tiles and layers, not objects, animations, collisions, tile properties ...)

🧰 Source & performance

  • Full source code available
  • Optimized for mobile devices
  • Reduced scene size
  • Two tilesets (platformer & rogue) using CC0 kenney's assets and demo scenes

🙏 Credits

  • Special Thanks to Kenney for the CC0 Graphic Assets: www.kenney.nl, used for the samples
  • Special Thanks to AndyGFX - CubesTeam for the Pyxel Edit importer

💬 Support: Discord | Support page | support@creativespore.com

🌐 Web: www.creativespore.com
🐦 Twitter: @CreativeSpore