Sound Manager - Audio, Sound and Music Manager for Unity View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2017.4.23 or later
Package size
6.7 MB
Files
15
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Sound Manager - Audio, Sound and Music Manager for Unity

by Digital Ruby (Jeff Johnson) (opens in new tab)

4.3 / 5 · 42 ratings

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Price history for Sound Manager - Audio, Sound and Music Manager for Unity, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Sound Manager - Audio, Sound and Music Manager for Unity screenshot 1

Sound Manager - Audio, Sound and Music Manager for Unity screenshot 1

About this asset

View All My Assets
Sound Manager is the easiest way to manage audio in your Unity game.
With a few scripting calls, you can play one shot or looping sound effects and music, with built in cross fade. Sound Manager even smartly decreases volume when multiple of the same audio clip are playing.
Need to persist music between scene loading? Sound Manager makes this a snap with a handy parameter. Trust me, this was really hard to figure out and you don't want to fuss with this for several days, cleaning up objects and dealing with errors, etc.
Sound Manager contains global settings for music and sound volume, as well as individual music or sound volume.
Sound Manager is tiny. With only one script file and no need to even drag the script into your scene, you can get up and running with Sound Manager in seconds. A demo scene is provided to show the asset in action. Using extension methods on AudioSource makes this API a joy to use.
I'm Jeff Johnson and I created Sound Manager just for you. Please send questions and feedback to [email protected]. Thank you.

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