Fast Line Renderer for Unity - GPU Line and Particle System View on Asset Store (opens in new tab)

Package details

Latest version
1.4.2
Last updated
First released
Unity version
2018.4.36 or later
Package size
531 KB
Files
43
Favorites
757
Views in the past week
20

Price tracking

Last checked
Tracked since
Lowest recorded
$5.00 on

Keywords

Fast Line Renderer for Unity - GPU Line and Particle System

by Digital Ruby (Jeff Johnson) (opens in new tab)

4.1 / 5 · 59 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 33
4 stars 13
3 stars 4
2 stars 2
1 star 7
Price $20.00

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Price history

Last 6 months

USD
Price history for Fast Line Renderer for Unity - GPU Line and Particle System, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Fast Line Renderer for Unity - GPU Line and Particle System screenshot 1

Fast Line Renderer for Unity - GPU Line and Particle System screenshot 1

About this asset

View my other plugins | Mailing List | Code Documentation | Unity Forums
Fast Line Renderer works great on Windows, MAC, Linux, Android and iOS.
Created by jjxtra, author of Procedural Lightning, Fast Line Renderer for Unity is a powerful, yet easy to use GPU based line renderer and particle system for Unity. CPU AND GPU performance is more than 10x what you will get from the Unity Line Renderer. Full C# source code and shader code is provided!
Fade, velocity, rotation, line caps and billboard are all run on the GPU in one draw call, freeing your CPU for more important tasks.
Fast Line Renderer contains an option to keep the lines the same radius regardless of distance too. See the included Readme.txt for details.
Curves and splines are a snap with a simple function call in the script. Even simple particle systems are possible - all run on the GPU!
Line joins include round, adjust position, attach or none. Easily create continuous or individual line segments - all without having to create additional meshes or objects. Easily clone fast line renderers by simply getting and setting the mesh from another fast line renderer.
Download now and feel the power.
I'm Jeff Johnson and I made Fast Line Renderer just for you. Please send me feedback at [email protected]. Thank you.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.33f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.