QuickEvent - Persistent Callback System View on Asset Store (opens in new tab)

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Latest version
1.1.1
Last updated
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Unity version
5.0.1 or later
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26 KB
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6
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QuickEvent - Persistent Callback System

by Byte Sheep Digital (opens in new tab)

4.5 / 5 · 19 ratings

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Last 6 months

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Price history for QuickEvent - Persistent Callback System, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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QuickEvent - Persistent Callback System screenshot 1

QuickEvent - Persistent Callback System screenshot 1

About this asset

Based on the UnityEvent class, QuickEvents allow you to assign persistent event handlers through the inspector, passing either static or dynamic values to fields, properties and methods.

Feel free to submit issues and pull requests to the git repo.

Features include:
• Reorderable list of event handlers
• Passing multiple arguments using the AdvancedEvent class
• Control over which types of members are listed using the EventFilter attribute
• Support for targeting a component of which there are multiple instances on a single game object

From the publisher's Asset Store listing.