View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.7B1
- Last updated
- First released
- Unity version
- 2017.4.30 or later
- Package size
- 64.1 MB
- Files
- 72
- Favorites
- 183
- Views in the past week
- 50
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $2.00 on
Keywords
MOBILITY STARTER: MoCap Animation Pack
MOBILITY / MOVEMENT: MOCAP PACKS - 3D CHARACTER ANIMATIONS TO MOVE YOUR BIPEDAL CHARACTER AROUND A 3D ENVIRONMENT
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 4
MOBILITY STARTER: MoCap Animation Pack screenshot 1
About this asset
MOBILITY: STARTER - Mocap Animation Pack
This "Starter" pack is a subset of "Mobility PRO"
Update: Rev. 2.7B
- New MotusMan_V55 Skeleton and Avatar
- All animations set as Humanoid, ready for use.
- True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC)
- Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers. Please read the Unity IPC pdf document:
Unity IPC Custom Animation Curves
- New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.
- Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
- Turn In-Place Loops - For Standing and Crouching.
- This "Starter" Pack is a subset of "Mobility PRO"
INCLUDES: Idles, Walking, Jogging, Crouching, Turns, Jumps, and Transitions.3D Animation Viewer:Mobility Starter 3D ViewerView Motion List Here:Mobility Starter 2.7B - Animation List***NOTE: Naming has changed from previous versions:
"WALK"/ "RUN"/ "SPRINT" is now "WALK"/ "JOG"/ "RUN".New Updated Split Jumps - Improved Take-Offs, In-Air Loops and Landings.Lower CrouchWalks - CrouchWalks are now the same height as the Crouch Idle. The head will not appearhigher while CrouchWalking or Crouch Idle.Turn In-Place Loops - For Standing and Crouching.
Includes two gaits: Walk and Jog, plus Crouching and jumping.
Turning In Place
Aim/Look offsets.
Transitions from a Standing and Crouching
***NOTE: Naming has changed from previous versions:
"WALK"/ "RUN"/ "SPRINT" is now "WALK"/ "JOG"/ "RUN". STAND, TURNS, TRANSITIONS
Stand_Relaxed_Idle_v2
Stand_Relaxed_L_90
Stand_Relaxed_R_90
Stand_Rlx_Turn_In_Place_L_Loop
Stand_Rlx_Turn_In_Place_R_Loop
Stand_Relaxed_Look_Center
Stand_Relaxed_To_Crouch
Stand_Relaxed_To_Walk_F
Stand_Relaxed_To_Jog_F
AIM OFFSETS
Stand_Relaxed_Look_D90
Stand_Relaxed_Look_U90
Stand_Relaxed_Look_L90
Stand_Relaxed_Look_R90
WALKS, JUMPS, TRANSITION
Walk_F
Walk_F_Jump
Walk_F_Jump_RU
Walk_F_To_Stand_Relaxed_RU
CROUCH, TURNS, CROUCH WALK, TRANSITION
Crouch_Idle_V2
Crouch_Rlx_Turn_In_Place_L_Loop
Crouch_Rlx_Turn_In_Place_R_Loop
Crouch_L_90
Crouch_R_90
CrouchWalk_F
Crouch_To_Stand_Relaxed
Crouch_To_CrouchWalk_F
CrouchWalk_F_To_Crouch_RU
JOG, JUMP
Jog_F
Jog_F_Jump
Jog_F_Jump_RU
SPLIT JUMPS
Walk_F_Jump_RU_Start
Walk_F_Jump_RU_Air
Walk_F_Jump_RU_Land
Jog_F_Jump_RU_Start
Jog_F_Jump_RU_Air
Jog_F_Jump_RU_Land
Provided Motus Man character is copyright © Motus Digital, LLC
From the publisher's Asset Store listing.
Technical details
Technical Details
Include documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion. Mocap Online - Unity Animation Notes
Rev. 2.7B Update New MotusMan_V55 Skeleton and Avatar All animations set as Humanoid. True Root Motion (moving reference root) as an option, as well as In-Place with Custom Attributes (IPC) Our IPC(in-place custom) Animations have custom properties providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
Please read the Unity IPC pdf document: Unity IPC Custom Animation Curves