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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 5.1.2 or later
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- 201.1 MB
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Modular Alien Creature Pack
Price $17.00
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Last 6 months
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Modular Alien Creature Pack screenshot 1
About this asset
Web Player Demo
An Alien creature is constructed by arm, body, head, leg, shell and tail.
There are 8 types arms,19 types heads, 9 types legs, 14 types shells and 13 types tails.
Each arms, heads, legs and tails have 11 animations.
Animation names:
WalkForward, WalkRight, WalkLeft, WalkBack, Idle, Hit, Attack, Down, StandUp, Jump, Fall
Each parts have two kind of texture editions:
One is each model has its own 1024x1024 size albedo, normal, height texture
(Models/SeparatedTexture, Prefabs/SeparatedTexture, Materials/SeparatedTexture, Textures/SeparatedTexture).
The other is all models share one 4096x4096 size albedo, normal, height texture
(Models/SharedTexture, Prefabs/SharedTexture, Materials/SharedTexture, Textures/SharedTexture).
-Scenes folder contains a demo scenes.
DemoSeparatedTexture uses separated texture models.
DemoSharedTexture uses shared texture models.
1. Play the Demo scene.
2. Set the Leg, Shell, Tail, Head and Arm by left buttons.
Set the sizes by right sliders.
Or click the RandomSpawn button.
3. Drag and drop the prefab your prefabs folder.
For more information
An Alien creature is constructed by arm, body, head, leg, shell and tail.
There are 8 types arms,19 types heads, 9 types legs, 14 types shells and 13 types tails.
Each arms, heads, legs and tails have 11 animations.
Animation names:
WalkForward, WalkRight, WalkLeft, WalkBack, Idle, Hit, Attack, Down, StandUp, Jump, Fall
Each parts have two kind of texture editions:
One is each model has its own 1024x1024 size albedo, normal, height texture
(Models/SeparatedTexture, Prefabs/SeparatedTexture, Materials/SeparatedTexture, Textures/SeparatedTexture).
The other is all models share one 4096x4096 size albedo, normal, height texture
(Models/SharedTexture, Prefabs/SharedTexture, Materials/SharedTexture, Textures/SharedTexture).
-Scenes folder contains a demo scenes.
DemoSeparatedTexture uses separated texture models.
DemoSharedTexture uses shared texture models.
1. Play the Demo scene.
2. Set the Leg, Shell, Tail, Head and Arm by left buttons.
Set the sizes by right sliders.
Or click the RandomSpawn button.
3. Drag and drop the prefab your prefabs folder.
For more information
From the publisher's Asset Store listing.