Communicator View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
5.1.0 or later
Package size
820 KB
Files
25
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8
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4

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Communicator

by MorphVGX (opens in new tab)

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Last 6 months

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Price history for Communicator, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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Communicator screenshot 1

Communicator screenshot 1

About this asset

This is a system that communicates game entities through Signal objects. Signals manage listeners and emitters, creating a communication without entities holding references from each other. This system attempts to create something between the Observer and Mediator patterns.
Mediator promotes loose coupling by keeping objects from referring to each other explicitly.
Observer uses a listener approach so when an event is fired, all subscribers react through callbacks.
Using signals, a controlled, decoupled communication system between game entities is created. They can communicate from anywhere in the game hierarchy, using multiple emitters and multiple listeners if needed.
Emission methods describe parameters. Delegates are checked on callback passing. For debugging, connections, emissions and receptions can be printed on console.
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