View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.3
- Last updated
- First released
- Unity version
- 2017.4.30 or later
- Package size
- 5.4 MB
- Files
- 72
- Favorites
- 947
- Views in the past week
- 29
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Impact Deformable
Price $20.00
Buy on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 8
Impact Deformable screenshot 1
About this asset
Impact Deformable implements an automatic system of dynamic mesh deformation by impact in a single script.
Demonstration: Video / Car Derby (WebGL) / Metal Rain (WebGL) / Ice Cubes (WebGL)
Documentation: PDF
Features:
- Full Unity 2019/2018/2017 compatibility
- Works with any kind of mesh/collider
- Each object part can have different hardness (among other deformation settings) in a compound collider structure
- Mesh can be repaired by a specified amount with a single function call (either the whole mesh or area delimited)
- Optionally deforms MeshCollider component along with the mesh - both convex and non convex mesh colliders
- Structure damage estimation (numeric), allowing to integrate visual deformation into game rules - like, for example, cars that stop working after x% of damage
- Beside automatic deformations by impact, it is also possible to perform deformations by code
- Works on mobile devices without limitations
- Optional vertex color deformation
Demonstration: Video / Car Derby (WebGL) / Metal Rain (WebGL) / Ice Cubes (WebGL)
Documentation: PDF
Features:
- Full Unity 2019/2018/2017 compatibility
- Works with any kind of mesh/collider
- Each object part can have different hardness (among other deformation settings) in a compound collider structure
- Mesh can be repaired by a specified amount with a single function call (either the whole mesh or area delimited)
- Optionally deforms MeshCollider component along with the mesh - both convex and non convex mesh colliders
- Structure damage estimation (numeric), allowing to integrate visual deformation into game rules - like, for example, cars that stop working after x% of damage
- Beside automatic deformations by impact, it is also possible to perform deformations by code
- Works on mobile devices without limitations
- Optional vertex color deformation
From the publisher's Asset Store listing.