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Package details
- Latest version
- 1.02
- Last updated
- First released
- Unity version
- 5.6.1 or later
- Package size
- 278 KB
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- 34
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- $5.00 on
Ballistic Projectile Helper
Price $5.00
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About this asset
Helpful C# library to deal with 3D ballistic math calculations. Great for any project involving ballistic projectiles and trajectories.
Documentation available here
Library includes helper functions for problems like:
- What direction should I shoot my cannonball with a fixed speed in order to hit a target position? Or is my speed not enough to hit the target at all?
- How much time do I have to evacuate before the artillery shells hit the ground?
- How can I preview the trajectory for my grenade throw?
- What speed and direction should I shoot my catapult to hit a target in exactly 10 seconds?
- If my character has a maximum grenade throwing range, what is the maximum speed I can throw the grenade at?
Includes a demo scene with a simple grenade throwing mechanic.
Documentation available here
Library includes helper functions for problems like:
- What direction should I shoot my cannonball with a fixed speed in order to hit a target position? Or is my speed not enough to hit the target at all?
- How much time do I have to evacuate before the artillery shells hit the ground?
- How can I preview the trajectory for my grenade throw?
- What speed and direction should I shoot my catapult to hit a target in exactly 10 seconds?
- If my character has a maximum grenade throwing range, what is the maximum speed I can throw the grenade at?
Includes a demo scene with a simple grenade throwing mechanic.
From the publisher's Asset Store listing.