NextGen Sprites View on Asset Store (opens in new tab)

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Latest version
1.4
Last updated
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Unity version
5.1.2 or later
Package size
7.9 MB
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109
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NextGen Sprites

by Studio de la Torre (opens in new tab)

4.6 / 5 · 58 ratings

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Last 6 months

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Price history for NextGen Sprites, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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NextGen Sprites screenshot 1

NextGen Sprites screenshot 1

About this asset

NextGenSprites is a modular Shader-Set made for Unity's Sprite System.

Wiki | Demo | Forum
One Standard Shader - Many Features

The Standard Shaders cover:

-Hue Shift with Saturation and Contrast

-Multi Layered Sprites w/ stencil Masking

-Curvature (Normal mapping)

-Reflections (Screenspace Projected)

-Multi Layer Emission

-Tranmission

-Dissolve with Edge Glow

-Shadow casting + receiving

No idea what the features do? Just try the Webplayer Demo!

FX Shaders

Use the included FX Shaders to make your Sprites even more awesome:

-Glass

-Lava

-Liquid

-Mega Stack

Full Control

The Material Inspector does not only give you full control over all properties and tinting, but you can also use Photoshop style Masking to occlude areas of your sprite from Emission and Reflection.

Lighting

The Standard Shader can operate with either Multiple Lights, only Directional Light or be just Unlit(reduced feature set). NextGenSprites also allows Shadow Casting on all Shaders and Shadow receiving(!) on a special Shader set.

À la carte

With its dynamic "Toggle as you need" Workflow, NextGenSprites allows you to only use the Features you need on a per Material basis.

Intuitive and well Documented

The Custom Material Inspector is not only easy to use, but each section and feature sports a help button to jump you straight into the corresponding Wiki entry. You can also export and Import properties to materials, perfect for Animations.

Scripting and Playmaker

With the included Helper Methods and Playmaker Actions, changing or animating the Sprites Materials at runtime becomes super easy!
Note

Needs Shader Model 3.0

From the publisher's Asset Store listing.