Runtime Editor Camera View on Asset Store (opens in new tab)

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Latest version
1.0.1
Last updated
First released
Unity version
6000.0.36 or later
Package size
95 KB
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Runtime Editor Camera

by Octamodius (opens in new tab)

2 ratings, too few to average

Replicate Unity’s Scene View camera controls at runtime! Pan, rotate, zoom, move, focus, and switch projections — perfect for in-game editors and custom tools.

Price $10.00

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Price history

Last 6 months

USD
Price history for Runtime Editor Camera, 6 months Current $10.00; lowest $5.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 12 Sep 2026 v1.0.1

Asset preview

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Runtime Editor Camera video 1

About this asset

Runtime Editor Camera brings familiar, Unity-style Scene View navigation directly into your runtime environment.

Whether you're building an in-game level editor, sandbox, simulation tool, runtime inspector, or custom debugging interface, it gives users a fast and intuitive way to move through and inspect the scene without relying on Unity Editor APIs.

Navigate using familiar pan, orbit, fly, zoom, focus, projection switching, and view rotation controls, with smooth transitions and configurable movement behavior.

๐Ÿงฉ Part of the Runtime Editing Ecosystem

Runtime Editor Camera is available as a lightweight standalone package for projects that only need runtime camera navigation.

The same camera navigation system is also included throughout the broader RTG/RLD ecosystem:

๐Ÿš€ RLD - Runtime Level Designer โ€“ A complete runtime level-design solution built for creating and editing environments directly at runtime.

๐Ÿ”น Runtime Transform Gizmos (Lite) โ€“ Runtime transform gizmos, camera navigation, grid, snapping, undo/redo, and shortcut configuration.

๐Ÿ”น Runtime Transform Gizmos (Basic) โ€“ Everything in Lite, plus terrain, 3D collider, character controller, and light gizmos.

๐Ÿ”น Runtime Transform Gizmos (Standard) โ€“ The most complete RTG tier, adding extrude and box-scale tools, 2D collider gizmos, audio gizmos, camera gizmos, and more.

Choose the standalone camera when you only need navigation, or move up through the ecosystem when your project needs runtime object manipulation or complete level-design workflows.

๐ŸŽฅ Watch the Trailer

๐Ÿ‘‰ Runtime Editor Camera โ€“ Trailer

๐Ÿ’ป Try the Demo

๐Ÿ‘‰ Download Windows Build

๐Ÿš€ Features

  • Pan โ€“ Shift the view smoothly across the scene.
  • Orbit โ€“ Rotate around a focus pivot using familiar editor-style navigation.
  • Fly / Move โ€“ Freely navigate through the scene.
  • Zoom โ€“ Scroll or dolly toward and away from the current view.
  • Focus โ€“ Focus on individual objects or groups of objects.
  • Focus & Rotate โ€“ Transition to a target while simultaneously adopting a specified view rotation.
  • Movement Speed Modifier โ€“ Temporarily increase navigation speed using a configurable multiplier.
  • Projection Switch โ€“ Smoothly switch between Perspective and Orthographic projection, similar to the Unity Scene View.
  • Rotation Switch โ€“ Quickly orient the camera to top, bottom, front, back, and side views.
  • Multiple Camera Support โ€“ Preserve independent navigation and zoom state when switching between target cameras.

๐ŸŽฏ Why Use Runtime Editor Camera?

โœ… Familiar editor-style navigation at runtime

โœ… Ideal for level editors, scene visualizers, sandbox tools, simulations, and debugging interfaces

โœ… Lightweight and modular

โœ… Configurable input and navigation behavior

โœ… Full source code included

๐Ÿ“ฆ Package Includes

  • Full C# source code
  • Tutorial scene
  • Clean, documented architecture

๐Ÿ“ฎ Support & Resources

Need help getting started or have questions?

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Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.36f1 Compatible Compatible Compatible

As listed on the Asset Store.