Word Detection

Assign verbal commands to your gameplay for all the Unity target platforms. Control your game characters just by talking. Word Detection works independent from a network connection. Add new verbal commands at runtime. Word detection can be used to control Mechanim animations, media clips, and to override the Character Controller input.

Try the [online demos]. Many examples for various uses are included in the package.

[Video Playlist]
[Character Controller] [Media Clips] [Talking Head]
[Mechanim]

[Documentation] is also available online.