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Assign verbal commands to your gameplay for all the Unity target platforms. Control your game characters just by talking. Word Detection works independent from a network connection. Add new verbal commands at runtime. Word detection can be used to control Mechanim animations, media clips, and to override the Character Controller input.
Try the [online demos]. Many examples for various uses are included in the package.
[Character Controller] [Media Clips] [Talking Head]
[Documentation] is also available online.