GSpawn - Level Designer

📧 Support: octamodius@yahoo.com | Forum


GSpawn is a powerful and intuitive level design plugin built directly for the Unity Editor.

Create modular environments, populate worlds, and iterate faster — all inside the Scene view.


🔗 Quick Links


🎬 Learn GSpawn

🚀 Get Started


🔹 Basic Workflow Tutorials


🧱 Modular Building Tutorials


🎨 Decoration & Brush Tools


🧩 Tile Rule System


🌟 Why GSpawn?

GSpawn removes friction from level design by combining powerful tools with a streamlined workflow.

Designed for indie developers, studios, and level artists who want speed, control, and flexibility.


🔧 Key Features of GSpawn – Level Designer

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🧱 Smart Modular Tools

3D Tile Rules – Intelligent tile placement with support for ramps and platforms
Modular Wall Builder – Automatic structure detection (no manual naming required), corner handling, and pillar support
Extrude Gizmo – Extend walls, floors, or tiles instantly
Mirroring System – Mirror across up to 3 planes


🖱️ Placement & Editing

Curve Spawning – Fences, roads, vegetation, and more
Grid Snapping – XZ + vertical snapping, auto climb, cursor-aligned grid
Props Placement – Alignment, embedding, randomization, offsets, scaling, rotation
Scatter Brush – Density, slope filtering, alignment, spawn chance


🎮 Physics & Interaction

Physics-Based Spawning – Real-time or instant placement
Rotate & Scale – Direct manipulation via mouse or hotkeys
Erase Tools – Precision removal using cursor or brushes


📦 Prefab & Scene Management

Prefab Libraries – Search, filters, profiles, drag & drop
Prefab Replacement – Swap instances instantly
Object Groups – Organize scene elements efficiently


🧰 Advanced Tools

Tile Tools – Segment & box spawn, terrain projection, overlap detection
Selection Tools – Rectangle, box, and segment selection
Transform Gizmos – Move, rotate, scale, universal
Custom Shortcuts – Fully configurable hotkeys


🔍 Asset Disclaimer

The following asset packs were used in screenshots and videos and are not included:


🤝 Support

Have questions or need help? Feel free to reach out.