Seven Medieval Heroes View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
5.1.1 or later
Package size
166.4 MB
Files
114
Favorites
279
Views in the past week
13

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$20.00 on

Seven Medieval Heroes

by Mister Necturus (opens in new tab)

4.6 / 5 · 10 ratings

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Number of ratings for each star rating
5 stars 6
4 stars 4
3 stars 0
2 stars 0
1 star 0
Price $40.00

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Price history

Last 6 months

USD
Price history for Seven Medieval Heroes, 6 months Current $40.00; lowest $40.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Seven Medieval Heroes screenshot 1

Seven Medieval Heroes screenshot 1

About this asset

Seven low polygonal characters for medieval and fantasy games.
Animations can be used in "humanoid" general" and "legacy" rig modes.
1. Animated Archer: 35 animations, 1599 polygons and 1527 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 1024x1024 - body and 512x512 - weapons.
2.Animated Knight: 30 animations, 1073 polygons, 2066 triangles and 110 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 1024x1024 - body and 512x512 - weapons.
3.Animated Wizard: 38 animations, 2298 polygons and 2213 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048x2048 for wizard and 1024x1024 for staff.
4.Animated Battle Wizard: 36 animations, 1,275 polygons, 2,374 triangles and 1,283 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048x2048 for wizard and 1024x1024 for staff.
5.City Guard: 28 animations, 1,059 polygons, 1,854 triangles and 951 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048x2048 - body and 1024x1024 - halberd
6.Lady Assassin: 32 animations, 2514 polygons and 2513 vertexes.
Textures: diffuse, specular and normals maps.
Textures are TIF file format 2048x2048 for lady and 512x512 for sword and helmet.
7.Warrior Swordsman 18 animations, 1,070 polygons and 1,047 vertexes.
Textures: diffuse, specular and normals maps, are 1024x1024 px.
Weapons textures are 512x512 px.

From the publisher's Asset Store listing.