Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
525.8 MB
Files
408
Views in the past week
109

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Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather

by Livi3d (opens in new tab)

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  • Launch discount

Realistic frozen lakes, rivers, glaciers and icicles for URP, HDRP and Built-in 70+ ready materials, plus a complete winter weather system with 24 presets, day/night and an in-game menu.

Discount -50% Original price $60.00 Price $30.00

Launch promotion for 425968 Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather Ends (20 Nov)

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Price history

Last 6 months

USD
Price history for Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 30 Oct 1 Nov 3 Nov 5 Nov 7 Nov 9 Nov 11 Nov

Asset preview

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Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather screenshot 1

Arctic Ice — Lake, River & Glacier Ice Shaders + Winter Weather screenshot 1

About this asset

Arctic Ice brings real winter to your project, in URP, HDRP or the Built-in Render Pipeline.

Stand on a frozen mountain lake and look down: black ice tens of centimetres thick, frozen gas bubbles stacked in layers, cracks running deep into the sheet and the low sun glinting across it. Every layer is rendered with parallax, so depth holds up from any angle — no flat decals.

The pack covers every kind of ice: clear and cracked lake ice, white plate ice, rivers with open leads and slush, glaciers, icebergs, cave ice and icicles, plus frost that grows over rock, metal and paint. More than 70 materials are ready to drop in; every one is a material instance you can tune.

The ice is alive. Cracks spread across the surface, skaters leave marks, frost creeps in and the whole lake can thaw and refreeze at runtime.

A complete winter weather system ties it together: 24 presets from a calm diamond-dust morning to a whiteout blizzard, freezing rain and thundersnow. Snow builds up on the ground, trees grow hoarfrost and the camera lens frosts over or collects raindrops. The day/night cycle brings sunsets, moonlit snow and the northern lights. Players can change everything live in the in-game menu and save their own presets

From the publisher's Asset Store listing.

Technical details

Unity 2022.3 LTS or newer

URP 14+ (Forward or Forward+), HDRP 14+ or the Built-in Render Pipeline — one package, the shaders pick the pipeline themselves

HDRP: the weather drives HDRP fog, sky and exposure automatically; Built-in: no extra setup

Works with the old Input Manager and the new Input System (detected automatically)

Tested on Windows (DX11) in URP 14, HDRP 14 and Built-in (Unity 2022.3); built for desktop

Included

12 shaders (7 surface, 5 weather/sky), 70+ materials, prefabs

Weather, day/night, weather menu, ice trails and ice paint scripts (C# source)

2 demo scenes, documentation (Markdown)

Third-party content

Demo rocks, skies and ground scans: Poly Haven and ambientCG (CC0). Trees in the video and screenshots are for presentation only and are not included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

One package for URP 14+, HDRP 14+ and Built-in: every shader picks its pipeline itself. Tested in Unity 2022.3 (Windows, DX11). URP: enable Depth and Opaque Texture; add “AI Lens Drops Feature” for lens raindrops. HDRP: weather drives fog, sky and exposure automatically. Built-in: no setup; ice gets no sun shadows. Demo scenes are URP and auto-clean in HDRP and Built-in

As listed on the Asset Store.