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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 2.9 MB
- Files
- 154
- Views in the past week
- 31
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $15.00 on
Keywords
Eighties Arcade - Video Game Shop and Props
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Price history
Last 6 months
USDAsset preview
1 / 25
Eighties Arcade - Video Game Shop and Props screenshot 1
About this asset
Furnish an original 1980s arcade and video-game shop with 74 low-poly models, from arcade cabinets and prize machines to retail furniture, tokens, collectibles and neon decorations. The collection shares a single 2K texture atlas.
Includes upright, cocktail, driving and two-player arcade machines, pinball, a claw machine, vending and token machines, shop counters and displays, consoles, game boxes, controllers, prizes, snacks and customer-restroom props. Seven neon designs add emissive accents.
From the publisher's Asset Store listing.
Technical details
FEATURES:
- 74 individual FBX model files.
- Cohesive low-poly shapes and a coordinated retro colour palette.
- One shared 2048 x 2048 UV atlas.
- Albedo, Metallic, Roughness and Emission maps stored as separate PNG files.
- Original prop and decorative designs.
TECHNICAL DETAILS:
- Model format: FBX.
- FBX files: 74.
- Mesh objects across these files: 87.
- Polygon faces: 68,630.
- Triangles: 68,630.
- Imported vertices: 36,443.
- Material names across the imported FBX files: 2.
- Texture atlas: 2048 x 2048, shared across all models.
- Texture files: 4 PNG maps - Albedo, Metallic, Roughness and Emission.
- No normal map is included.
- UV sets per mesh: 1.
- Scale: meters.
- Imported armatures: 0.
- Included animation clips: 0.
CONTENTS AND PER-FILE GEOMETRY:
- arcade_cabinet.fbx: 2 mesh object(s), 1,880 faces, 1,880 triangles, 1,046 imported vertices.
- arcade_clock.fbx: 1 mesh object(s), 780 faces, 780 triangles, 424 imported vertices.
- arcade_mat.fbx: 1 mesh object(s), 252 faces, 252 triangles, 136 imported vertices.
- arcade_pennant.fbx: 1 mesh object(s), 596 faces, 596 triangles, 318 imported vertices.
- arcade_stool.fbx: 1 mesh object(s), 460 faces, 460 triangles, 248 imported vertices.
- arcade_token.fbx: 1 mesh object(s), 244 faces, 244 triangles, 132 imported vertices.
- arcade_trophy.fbx: 1 mesh object(s), 408 faces, 408 triangles, 216 imported vertices.
- ball_prize.fbx: 1 mesh object(s), 80 faces, 80 triangles, 42 imported vertices.
- cactus_pot.fbx: 1 mesh object(s), 412 faces, 412 triangles, 218 imported vertices.
- cash_register.fbx: 2 mesh object(s), 1,996 faces, 1,996 triangles, 1,090 imported vertices.
- ceiling_light.fbx: 1 mesh object(s), 240 faces, 240 triangles, 128 imported vertices.
- chips.fbx: 1 mesh object(s), 260 faces, 260 triangles, 140 imported vertices.
- chocolate.fbx: 1 mesh object(s), 312 faces, 312 triangles, 168 imported vertices.
- classic_token.fbx: 1 mesh object(s), 152 faces, 152 triangles, 78 imported vertices.
- claw_machine.fbx: 1 mesh object(s), 2,232 faces, 2,232 triangles, 1,212 imported vertices.
- clerk_chair.fbx: 1 mesh object(s), 568 faces, 568 triangles, 304 imported vertices.
- cocktail_arcade.fbx: 1 mesh object(s), 1,196 faces, 1,196 triangles, 644 imported vertices.
- control_pedestal.fbx: 1 mesh object(s), 868 faces, 868 triangles, 468 imported vertices.
- cookies.fbx: 1 mesh object(s), 260 faces, 260 triangles, 140 imported vertices.
- copper_token.fbx: 1 mesh object(s), 126 faces, 126 triangles, 65 imported vertices.
- counter_plant.fbx: 1 mesh object(s), 288 faces, 288 triangles, 170 imported vertices.
- crackers.fbx: 1 mesh object(s), 268 faces, 268 triangles, 144 imported vertices.
- demo_stand.fbx: 3 mesh object(s), 880 faces, 880 triangles, 480 imported vertices.
- demo_tv.fbx: 1 mesh object(s), 1,484 faces, 1,484 triangles, 800 imported vertices.
- display_case.fbx: 3 mesh object(s), 968 faces, 968 triangles, 528 imported vertices.
- double_groove_token.fbx: 1 mesh object(s), 132 faces, 132 triangles, 68 imported vertices.
- drink_machine.fbx: 1 mesh object(s), 1,228 faces, 1,228 triangles, 672 imported vertices.
- driving_arcade.fbx: 1 mesh object(s), 1,656 faces, 1,656 triangles, 918 imported vertices.
- exhaust_fan.fbx: 1 mesh object(s), 656 faces, 656 triangles, 352 imported vertices.
- game_box.fbx: 1 mesh object(s), 116 faces, 116 triangles, 64 imported vertices.
- game_cartridge.fbx: 1 mesh object(s), 592 faces, 592 triangles, 320 imported vertices.
- game_console.fbx: 1 mesh object(s), 1,072 faces, 1,072 triangles, 592 imported vertices.
- game_controller.fbx: 1 mesh object(s), 576 faces, 576 triangles, 304 imported vertices.
- game_shelf.fbx: 1 mesh object(s), 472 faces, 472 triangles, 260 imported vertices.
- holed_token.fbx: 1 mesh object(s), 432 faces, 432 triangles, 216 imported vertices.
- home_joystick.fbx: 1 mesh object(s), 484 faces, 484 triangles, 254 imported vertices.
- maze_poster.fbx: 1 mesh object(s), 752 faces, 752 triangles, 396 imported vertices.
- neon_creature.fbx: 1 mesh object(s), 2,448 faces, 2,448 triangles, 1,248 imported vertices.
- neon_double_strip.fbx: 1 mesh object(s), 416 faces, 416 triangles, 232 imported vertices.
- neon_gamepad.fbx: 1 mesh object(s), 2,008 faces, 2,008 triangles, 1,040 imported vertices.
- neon_joystick.fbx: 1 mesh object(s), 1,500 faces, 1,500 triangles, 774 imported vertices.
- neon_lightning.fbx: 1 mesh object(s), 1,060 faces, 1,060 triangles, 550 imported vertices.
- neon_token.fbx: 1 mesh object(s), 1,320 faces, 1,320 triangles, 688 imported vertices.
- neon_u_light.fbx: 1 mesh object(s), 840 faces, 840 triangles, 436 imported vertices.
- paper_holder.fbx: 1 mesh object(s), 332 faces, 332 triangles, 176 imported vertices.
- pinball.fbx: 1 mesh object(s), 1,728 faces, 1,728 triangles, 944 imported vertices.
- public_toilet.fbx: 2 mesh object(s), 688 faces, 688 triangles, 358 imported vertices.
- restroom_bin.fbx: 2 mesh object(s), 276 faces, 276 triangles, 144 imported vertices.
- restroom_light.fbx: 1 mesh object(s), 192 faces, 192 triangles, 100 imported vertices.
- restroom_mirror.fbx: 1 mesh object(s), 352 faces, 352 triangles, 192 imported vertices.
- restroom_sign.fbx: 1 mesh object(s), 552 faces, 552 triangles, 310 imported vertices.
- retail_island.fbx: 1 mesh object(s), 396 faces, 396 triangles, 216 imported vertices.
- robot_plaque.fbx: 1 mesh object(s), 600 faces, 600 triangles, 328 imported vertices.
- robot_prize.fbx: 1 mesh object(s), 1,076 faces, 1,076 triangles, 564 imported vertices.
- rocket_ornament.fbx: 1 mesh object(s), 176 faces, 176 triangles, 102 imported vertices.
- service_cabinet.fbx: 3 mesh object(s), 1,056 faces, 1,056 triangles, 576 imported vertices.
- shop_bin.fbx: 1 mesh object(s), 324 faces, 324 triangles, 176 imported vertices.
- shop_counter.fbx: 2 mesh object(s), 660 faces, 660 triangles, 360 imported vertices.
- shop_sign.fbx: 1 mesh object(s), 1,000 faces, 1,000 triangles, 540 imported vertices.
- shopping_bag.fbx: 1 mesh object(s), 776 faces, 776 triangles, 412 imported vertices.
- snack_machine.fbx: 1 mesh object(s), 14,368 faces, 14,368 triangles, 7,296 imported vertices.
- soap_dispenser.fbx: 1 mesh object(s), 268 faces, 268 triangles, 144 imported vertices.
- space_poster.fbx: 1 mesh object(s), 588 faces, 588 triangles, 322 imported vertices.
- stall_front.fbx: 2 mesh object(s), 528 faces, 528 triangles, 288 imported vertices.
- teddy_prize.fbx: 1 mesh object(s), 1,720 faces, 1,720 triangles, 896 imported vertices.
- token_machine.fbx: 1 mesh object(s), 1,000 faces, 1,000 triangles, 542 imported vertices.
- tournament_plaque.fbx: 1 mesh object(s), 200 faces, 200 triangles, 108 imported vertices.
- towel_dispenser.fbx: 1 mesh object(s), 132 faces, 132 triangles, 74 imported vertices.
- two_player_arcade.fbx: 2 mesh object(s), 2,248 faces, 2,248 triangles, 1,244 imported vertices.
- urinal.fbx: 1 mesh object(s), 360 faces, 360 triangles, 192 imported vertices.
- waiting_bench.fbx: 1 mesh object(s), 436 faces, 436 triangles, 232 imported vertices.
- wall_basin.fbx: 1 mesh object(s), 612 faces, 612 triangles, 328 imported vertices.
- wall_display.fbx: 1 mesh object(s), 924 faces, 924 triangles, 504 imported vertices.
- wall_sconce.fbx: 1 mesh object(s), 92 faces, 92 triangles, 52 imported vertices.
USAGE NOTES:
- Displays and machines are supplied as art assets. Screens and the original non-neon lights are presented switched off; no games, prize dispensing or machine controls are included.
- Static art assets: no skeletal rig, animation clips, gameplay scripts or simulated mechanisms are included.
- Emission provides the material appearance. Bloom, indirect lighting and additional lights depend on your renderer and scene setup.
- Glass appearance may require transparency or transmission setup in the destination renderer.
- Imported vertex counts are reference values; GPU vertex counts may differ after import.
- Marketing renders and inventory sheets normalize presentation scales per model.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.