Easy Car Paint Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.73 or later
Package size
208 KB
Files
10
Views in the past week
26

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$15.29 on

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Easy Car Paint Shader

by TOD.Ai (opens in new tab)

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  • Launch discount

Customise car paint colours using your base texture's alpha channel. No separate meshes or additional materials required. Supports single texture atlases.

Discount -10% Original price $16.99 Price $15.29

Launch promotion for 424236 Easy Car Paint Shader Ends (20 Nov)

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Price history

Last 6 months

USD
Price history for Easy Car Paint Shader, 6 months Current $15.29; lowest $15.29; highest $15.29 in this period. $0 $10 $20 27 Oct 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov

Asset preview

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Easy Car Paint Shader screenshot 1

Easy Car Paint Shader screenshot 1

About this asset

Easy Car Paint Shader

Easily customize vehicle paint colors with a simple and flexible texture-based shader!

Easy Car Paint Shader uses the alpha channel of your base texture to define paintable areas, allowing you to change vehicle colors directly through the material without requiring separate meshes, additional materials, or multiple texture variations.

Even vehicles using a single texture atlas can take advantage of this workflow, making car color customization simple and convenient.

Perfect for racing games, driving simulators, mobile games, and vehicle customization systems.

One Car. One Material. Unlimited Paint Colors.

Note: Only the shader and simple assets are included vehicles are not part of the package, vehicles are shown for exlplaining the shader functionalities only.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Shader Type: Shader Graph
  • Shader Name: Easy Car Paint Shader
  • Render Pipeline: URP
  • Color Customization: Alpha Channel-Based
  • Texture Support: Single Base Texture / Texture Atlas
  • Material Workflow: Single Material
  • Mesh Requirements: No Separate Meshes Required
  • Color Control: Adjustable Through Material Properties
  • Use Cases: Racing Games, Driving Simulators, Mobile Games, Vehicle Customization Systems
  • Customization: Changeable Vehicle Paint Colors

Requirements

  • Required render pipeline: URP
  • Shader Graph package: Required

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.73f1 Not listed Compatible Not listed

As listed on the Asset Store.