Dine & Dash FREE – Retro American Diner Exterior with Neon and Parking Lot View on Asset Store (opens in new tab)

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Latest version
1.0
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Unity version
6000.3.22 or later
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216.0 MB
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Dine & Dash FREE – Retro American Diner Exterior with Neon and Parking Lot

by RetroStyle Games (opens in new tab)

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Pull into the lot after dark: the neon is on and the DINER sign still glows on the roof.

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Last 6 months

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Price history for Dine & Dash FREE – Retro American Diner Exterior with Neon and Parking Lot, 6 months Current Free; lowest Free; highest Free in this period. $0 30 Oct 1 Nov 3 Nov 5 Nov 7 Nov 9 Nov 11 Nov

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Dine & Dash FREE – Retro American Diner Exterior with Neon and Parking Lot screenshot 1

Dine & Dash FREE – Retro American Diner Exterior with Neon and Parking Lot screenshot 1

About this asset

Pull into the lot after dark: the neon is on and the DINER sign still glows on the roof.

Dine & Dash Free is the outside of the American diner: the chrome and neon building, its rooftop DINER sign and the parking lot around it. The windows are clear glass with a painted interior behind them, so the place reads as open from the road. A free retro diner 3D model for night drives and small-town scenes. It is one of our free Unity assets, with Unreal and FBX versions in the same line.

We built the diner as a roadside set piece: chrome and neon outside, the DINER sign on the roof and a parking lot around it. The inside is painted behind clear glass, so the place looks lived in from the street.

🍔 WHAT IS INSIDE

  • the modular diner building, exterior only
  • the rooftop DINER sign and the neon on the walls
  • clear reflective glass on the windows and doors, a painted interior card behind it
  • the parking lot: paving, curbs, a parking decal and puddles

🎮 BUILT FOR ENGINES

  • Unity 6: Built-in, URP and HDRP, with demo and overview scenes, flickering neon and a walkthrough camera in the URP demo
  • Unreal Engine 5.8: overview and dusk demo maps with fly controls

📐 MAPS AND GEOMETRY

  • PBR maps, mostly 2048 px, with emissive neon
  • 66,134 triangles across 79 meshes
  • colliders on the building and the lot; neon and puddles stay non-blocking

🚗 WANT THE FULL DINER?

  • the complete Dine & Dash pack adds the full interior with booths, bar stools and a jukebox, the props and a drivable car

🌃 FITS THESE PROJECTS

  • road-trip and open-world driving games
  • 1950s Americana and retro night scenes
  • horror and mystery stops on a lonely road

🎬 ART DIRECTION

  • the roadside diners of Twin Peaks, Pulp Fiction and Edward Hopper's Nighthawks. Style references only, no affiliation.

One diner, the whole lot and the neon, free.

RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord

🔗 Follow RetroStyle Games for new packs, updates and promotions:

Website | Instagram | Twitter | YouTube | Behance

Built by RetroStyle Games.

From the publisher's Asset Store listing.

Technical details

Render Pipeline Compatibility

Built-in, URP and HDRP with separate Base / BRP / URP / HDRP prefab and material variants (RSG Shader Graphs + RSG/Glass_Reflective shader). Built-in needs Shader Graph 17.0.x; URP and HDRP need their pipeline package.

Technical Details

  • Free exterior-only edition: modular diner building, rooftop sign, exterior neon, parking lot
  • Meshes: 79 FBX models, 316 prefabs (79 per variant)
  • Vertices: 67,935 / Triangles: 66,134 (2 - 10,034 per prefab)
  • Materials: 75 (22 per pipeline + 9 base)
  • Textures: 63, mostly 2048 px (some 4096; interior card 8192 x 1024)
  • Maps: Base Color, Normal (OpenGL), MAS (Metallic / AO / Smoothness), Emissive
  • UV mapping: Yes, 1 channel / LODs: No / Rigged: No / Animations: No
  • Colliders: MeshColliders on 216 prefabs; neon, puddles, decal and interior card are non-blocking

Demo Scenes

6 scenes: Demo and Overview for each pipeline. Realtime lighting, no baked lightmaps.

Scripts

2 runtime C#: neon flicker and the URP demo walkthrough camera.

Notes

Windows and doors use a clear reflective glass shader; a painted interior card sits behind the glass (not interior geometry). The full interior, props and the drivable car are in the complete pack.

Unity Version

6000.0.77f1 (Unity 6)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.22f1 Compatible Compatible Compatible

As listed on the Asset Store.