600+ low poly props for environment building, in eight themes. All models are flat shaded. Most models use one shared palette texture, so many props can share a single material, and colours are edited in one image.
Contents
Nature (65+): Rocks, boulders and cliffs, logs, stumps and branches, bushes, mushrooms, 20+ pine cones, grass, fern and flowers.
Seashore (80+):
- Lighthouses: 9, lantern glass uses an emission map.
- Coral: 18 models in six forms (branching, table, fan, pillars, cup, bush).
- Water: kayaks, oars and paddles, marker buoys, piers.
- Harbour: anchors, bollards, cannons, ship's bell, ship's wheel, naval mine, tetrapod.
- Beach: treasure chests, barrels, buckets, message bottles, rope coils, shells, starfish, seaweed.
Houses (100+): Each house is a separate design, not a recolour. Nine districts of 8 to 15 houses: Medieval, Canal, Parisian, Victorian, Seaside, Farm, Town, Shops and Modern. Includes cottages, terraces, shops, warehouses and barns, with half timbering, dormers, towers, verandas and six roof types.
Roads (200+ tiles): Modular road tiles on a 12 m grid, 1 to 8 lanes: straights, crosswalks, diagonals, 90° and 45° curves (left and right), T junctions, crossroads, roundabouts, dead ends and lane merges. Kerbs, sidewalks and road markings are part of the mesh.
Farm (100+):
- Structures: gable barn, silos, grain bins, water towers, wells, hand pump, chicken coops, beehives.
- Windmills: tower, post, smock and Mediterranean mills, and a steel wind pump. The rotor is a separate model with its pivot at the hub, so it can be rotated by script. Assembled prefabs are included.
- Fences and gates: picket, post and rail, board, dry stone, brick, wattle, iron railing, farm wire. One gate per fence style.
- Yard: round and square bales, haystack, rick, stooks, carts, wagons, wheelbarrows, troughs, sacks, milk churns, scarecrows, soil ridges, lettuce.
- Hand tools: 9.
Camp (20+): Tent, campfire, tripod, lantern, chairs, bedroll, backpack, crates, chopping block, firewood, log bench, signpost, axes, autumn bushes and rocks.
Pond. Jetty, rowboat, lily pads, lotus, cattails, lifebuoy, fishing rod.
Primitives (25). Cube, spheres, cylinder, cone, capsule, torus, stairs, wedge, Platonic and Archimedean solids. 18 of them have UV unwrapping.
Features
- Shared palette: Most models read their colours from one 128 x 64 texture, one 8 x 8 px block per colour (~125 colours). Editing a block changes that colour on every model that uses it.
- Unwrapped models: 80+ models (rocks, cliffs, logs, stumps, branches, bushes, mushrooms, crates, jetties, shells, primitives) have proper UVs and their own small palette, so custom textures can be applied. Example textured materials for rocks, cliffs, bushes and mushrooms are included.
- Wind: Grass, flowers, cattails, seaweed and corals store wind weights in vertex colours. A wind shader for URP and the built in render pipeline is included.
- Emission and metallic: Lighthouse lanterns, the camp lantern and the pillar buoy use emission maps. Seashore metal parts (anchors, bells, cannons, chest fittings, buckets) use metallic maps.
- Scale and pivots: Real world scale, in metres. Pivots are at the base, on the ground. Hand tools pivot at the grip.
- Prefabs: One prefab per model, with a mesh collider (except plants and corals).
- Demo scene: One stage per theme.
- Ground pieces: A pond ground and a sandy shore ground are included for building scenes. They are not counted in the model numbers or triangle stats.