Rust Monsters 30 - Animated Machine Creatures View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.26 or later
Package size
48.3 MB
Files
250
Views in the past week
28

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$9.99 on

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Rust Monsters 30 - Animated Machine Creatures

by Knock (opens in new tab)

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30 mechanical creatures with 5 actions, 150 Unity clips, 30 prefabs and an animation inspection gallery for factories, scrap yards and industrial ruins.

Discount -33% Previous price $14.99 Price $9.99

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Price history

Last 6 months

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Price history for Rust Monsters 30 - Animated Machine Creatures, 6 months Current $9.99; lowest $9.99; highest $14.99 in this period. $0 $10 $20 26 Oct 28 Oct 30 Oct 1 Nov 3 Nov 5 Nov 7 Nov

Asset preview

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Rust Monsters 30 - Animated Machine Creatures screenshot 1

Rust Monsters 30 - Animated Machine Creatures screenshot 1

About this asset

Populate factories, scrap yards and industrial ruins with scrap golems, drones, walking turrets, mechanical beasts and reactor constructs.

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states

Idle / Move / Attack / Hurt / Death

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained. Inspect individual assets and states using the included gallery: selection, play/pause, frame stepping, speed, horizontal flip and background controls.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.

From the publisher's Asset Store listing.

Technical details

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states: Idle / Move / Attack / Hurt / Death

Specifications

PNG: 30 sheets, each 1374 × 1145

Source sequences: 150

Frames / action: 6

Animator: Idle + Move: loop; other base clips: one-shot; named states without automatic transitions

Transparent pixel-style raster sheets at their original source resolution; not native 32 x 32 sprites. Point filtering, uncompressed import and mipmaps disabled.

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.26f1 Compatible Not listed Not listed

As listed on the Asset Store.