Grave Monsters 30 - Animated Undead Creatures View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.26 or later
Package size
37.7 MB
Files
250
Views in the past week
15

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$9.99 on

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Grave Monsters 30 - Animated Undead Creatures

by Knock (opens in new tab)

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30 undead and graveyard creatures with 5 actions, 150 Unity clips, 30 prefabs and an animation inspection gallery for dark-fantasy encounters.

Discount -50% Previous price $19.99 Price $9.99

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Price history

Last 6 months

USD
Price history for Grave Monsters 30 - Animated Undead Creatures, 6 months Current $9.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov 10 Nov

Asset preview

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Grave Monsters 30 - Animated Undead Creatures screenshot 1

Grave Monsters 30 - Animated Undead Creatures screenshot 1

About this asset

Add a themed collection of undead and graveyard creatures to crypts, haunted grounds and dark-fantasy encounters.

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states

Idle / Move / Attack / Hurt / Death

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained. Inspect individual assets and states using the included gallery: selection, play/pause, frame stepping, speed, horizontal flip and background controls.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.

From the publisher's Asset Store listing.

Technical details

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states: Idle / Move / Attack / Hurt / Death

Specifications

PNG: 30 sheets, each 1374 × 1145

Source sequences: 150

Frames / action: 6

Animator: Idle + Move: loop; other base clips: one-shot; named states without automatic transitions

Transparent pixel-style raster sheets at their original source resolution; not native 32 x 32 sprites. Point filtering, uncompressed import and mipmaps disabled.

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.26f1 Compatible Not listed Not listed

As listed on the Asset Store.