Monster Bestiary 30 - Animated Fantasy Creatures v.1 View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.26 or later
Package size
39.8 MB
Files
250
Views in the past week
18

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$9.99 on

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Monster Bestiary 30 - Animated Fantasy Creatures v.1

by Knock (opens in new tab)

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30 fantasy creatures with 5 actions, 150 Unity clips, 30 prefabs and an animation inspection gallery. Side-view art for building your enemy roster.

Discount -33% Previous price $14.99 Price $9.99

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Price history

Last 6 months

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Price history for Monster Bestiary 30 - Animated Fantasy Creatures v.1, 6 months Current $9.99; lowest $9.99; highest $14.99 in this period. $0 $10 $20 2 Nov 9 Nov

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Monster Bestiary 30 - Animated Fantasy Creatures v.1 screenshot 1

Monster Bestiary 30 - Animated Fantasy Creatures v.1 screenshot 1

About this asset

Build a varied enemy roster with slimes, cave dwellers, undead, humanoid enemies, armored beasts and magical creatures.

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states

Idle / Move / Attack / Hurt / Death

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained. Inspect individual assets and states using the included gallery: selection, play/pause, frame stepping, speed, horizontal flip and background controls.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.

From the publisher's Asset Store listing.

Technical details

Contents

creatures: 30 / PNG sheets: 30 / Animation Clips: 150 / Animator Controllers: 30 / prefabs: 30 / source/timeline frames: 900

Animation states: Idle / Move / Attack / Hurt / Death

Specifications

PNG: 1374 × 1145 / 1373 × 1145 / 1536 × 1024

Source sequences: 150

Frames / action: 6

Animator: 5 named actions; drive gameplay transitions in your own code

Transparent pixel-style raster sheets at their original source resolution; not native 32 x 32 sprites. Point filtering, uncompressed import and mipmaps disabled.

The included editor setup generates the listed clips, controllers and prefabs on import. Source PNG pixels and per-frame bounds are retained.

One side view, mirrored for the opposite facing direction. Front/rear and four/eight-direction views are not included.

Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.26f1 Compatible Not listed Not listed

As listed on the Asset Store.