Tense Rifle Animation | Vicon Mocap OFFICIAL SALE

This pack includes 93 motion capture animations covering tense rifle walk and jog in 8 directions, turn starts, moving turns, direction changes, turn in place, idle and gestures, relax / tense transitions and hit reactions. Every clip was captured on a Vicon optical motion capture system and hand-cleaned.


Package contents:


Tense Rifle Locomotion

- 8-directional Walk (F, FL, FR, L, R, B, BL, BR) with Start / Loop / End cycles (24)

- 8-directional Jog with Start / Loop / End cycles (24)

- Walk Turn Starts from idle 90° / 180°, Left / Right (4)

- Jog Turn Starts from idle 90° / 180°, Left / Right (4)

- Walk moving turns 90° / 180°, Left / Right (4)

- Jog moving turns 90° / 180°, Left / Right (4)

- Walk Box direction changes between Forward / Back / Left / Right (12)

- Turn in place 90° / 180°, Left / Right (4)


Idle, Transitions & Reactions

- Tense Idle and 2 Gestures (3)

- Relax to Tense and Tense to Relax transitions (2)

- Light hit reactions – Front / Back / Left / Right, the character recovers in place (4)

- Heavy hit reactions – Front / Back / Left / Right, the character is pushed back and regains his stance (4)


Also included:

- Male dummy character prefab with rifle, fully rigged and textured, ready to drop into your scene

- AK-style rifle prefab with PBR textures (Body / Mag / Other)

- Ready-to-use Animator Controller for every animation

- Organized demo scene showing all 93 animations in labeled groups

- Animation List (PDF) with every clip name


Technical details:

- 93 motion capture animations at 120 FPS

- Captured on a Vicon optical motion capture system and hand-cleaned

- Generic rig using the UE5 skeleton (root / pelvis / weapon_r …) — works with any character on the same skeleton

- Root Motion driven (Root Node: root) — enable Apply Root Motion on the Animator to move the character through the world

- All clips share a single avatar (Copy From Other Avatar), so the animation preview shows the included character

- Weapon attachment ready via the weapon_r bone

- Clean, consistently named clips (AS_M_Tense_Rifle_*)

- Built-in Render Pipeline (materials use the Autodesk Interactive shader)


Ideal for:

Survival horror, stealth and tactical shooters, third-person shooters, military games and alert AI / NPC characters.